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    The Newspapers of the Day Preview: Korean University Student Team’s Japanese Colonial Era Press Censorship Game Launches August 14 — Liberation Day

    2026년 08월 01일

    Allogloom Preview: Solo Developer Kate’s Hand-Drawn Mystery Adventure Announces October 13 Release — “The Fran Bow Feeling We’ve Been Waiting For”

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    Kusan: City of Wolves Review: Korean Debut Studio Earns Metacritic 84 and 95% Steam Rating With a Top-Down Action Game That Critics Called “Hotline Miami Meets John Wick”

    2026년 08월 01일
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      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

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      The Newspapers of the Day Preview: Korean University Student Team’s Japanese Colonial Era Press Censorship Game Launches August 14 — Liberation Day

      2026년 08월 01일

      Allogloom Preview: Solo Developer Kate’s Hand-Drawn Mystery Adventure Announces October 13 Release — “The Fran Bow Feeling We’ve Been Waiting For”

      2026년 08월 01일

      Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

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      Dressmaker Preview: Free Lives’ Cozy Label Sets September 21 Release for the Sewing Simulation That Proved 200,000 Players Wrong About Niche

      2026년 07월 31일

      Revenant Survivors Preview: Korean Debut Studio’s Dark Fantasy Survivor-Like Lets You Absorb Bosses’ Souls, Skills, and Bodies — Free Playtest August 1

      2026년 07월 30일
    • Game Review

      Kusan: City of Wolves Review: Korean Debut Studio Earns Metacritic 84 and 95% Steam Rating With a Top-Down Action Game That Critics Called “Hotline Miami Meets John Wick”

      2026년 08월 01일

      Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

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      2026년 07월 27일

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      2026년 07월 25일
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      Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

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      2026년 07월 30일

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      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

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    Contests/Support

    Recruitment of additional creative trainees for the ‘Contents Creative Talent Accompanying Project’

    By Editorial Team2022년 05월 10일2 Mins Read

    The Korea Creative Content Agency, Haru Entertainment, Sogang University Industry-University Cooperation Foundation, and Korea Digital Game Association announced on the 10th that they will recruit additional trainees (mentees) for the content creative talent companion project in 2022 to foster competitive creators in the content industry.

    The additional recruitment of creative trainees can be applied by any prospective creator with creative talents and knowledge between the ages of 18 and 34. The total number of additional recruits is 8, and if you apply as a team, you can apply up to 3 people. The final selected creative trainees will be provided with indie game developer training mentoring support and a monthly creative support of 1.5 million won per person.

    The creative talent partnership project has fostered many indie games. Representatively, Pixelian’s ‘Babel’ was published in Korea for the first time by Nickelas, who is famous as the publisher of the indie game ‘Isaac’, and Olive Crow’s ‘Great Sword’, which was selected as the TOP 10 Google Indie Game Festival in 2020, was the best seller on Steam in 2019. ‘Retropolis’ of Kassel Games, which ranked first, also completed the indie game developer training course, which is a creative talent companion business.

    You can apply for detailed project announcements and participation through the Naver ‘Indiple’ cafe notice or poster QR code, and the additional recruitment period is from May 9 (Mon) to May 16 (Mon) 11 am. . For more information, please use the Kakao Talk Consultation Center.

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