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    The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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    The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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    Pepperstones’ new indie title, “HIPS N’ NOSES,” has released its Steam page and trailer.

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      The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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      The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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      Pepperstones’ new indie title, “HIPS N’ NOSES,” has released its Steam page and trailer.

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    Indie Game News

    Chungbuk Global Game Center Game Monetization Practical Course Recruitment of Participating Companies

    By 인디게임닷컴 편집부2022년 06월 07일3 Mins Read

    – Recruitment of 30 employees from indie and small and medium-sized game companies in Chungcheongbuk-do by the 13th (Mon)
    – Lectures by instructors from famous game companies such as Nexon Mobile and Netmarble

    The Chungbuk Global Game Center (hereafter Game Center), supported by Cheongju City and operated by the Cheongju City Cultural Industry Promotion Foundation (CEO Park Sang-eon), will hold a ‘Mobile Game Monetization and Global Marketing Practice Course (hereinafter referred to as Monetization Practice Course) until the 13th (Mon). )’, we are recruiting local indie and small and medium-sized businesses to join us.

    The monetization practice course, introduced for the first time this year, is an ambitious educational course designed to help indie and small and medium-sized enterprises (SMEs) developing mobile games in the region have successful global marketing and revenue generation. Analysis methods and advertising monetization plans are intensively taught.

    Eight experts working in the famous game industry, such as Nexon Mobile, Netmarble, Blizzard, and Microsoft, joined as instructors, and lectures were held for 9-10 hours a day every other day from June 28 (Tuesday) to July 5 (Tuesday). goes on In addition, through the network with instructors prepared before and after the lecture and feedback time for each team, you can hear practical advice that touches the skin, such as know-how to overcome difficulties in game development and monetization process.

    The Game Center, which has been working hard for over five months from planning this curriculum to recruiting instructors, said, “I hope this curriculum will properly scratch the frustrating and itchy spots of game companies in the Chungbuk region such as marketing and monetization.” We hope for the active interest and participation of local indie and small game developers and workers in this educational course that will serve as a cloud board for leaps and bounds.”

    The recruitment capacity is 30 people working for local indie and small game development companies, and you can apply through the participation link ( https://c11.kr/zwpy ) by 15:00 on the 13th (Mon). The final participants will be selected through a telephone interview with the instructor. For more information, visit the Cheongju Cultural Industry Promotion Foundation website ( www.cjculture.org ) or call 043-219-1274.

    Meanwhile, the Game Center, which has further reinforced support measures for local game developers by opening a monetization practical course, has been selected as a Google-Apple integrated feature five times in the first half of this year, and the Korea Creative Content Agency has produced two and three game of the month nominations. It is cruising happily by attracting new companies from

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