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    K-Indie Nientum – Op.ZERO Passes 500 Steam Reviews and Hits “Overwhelmingly Positive”: QueseraGames’ Dark-Fairy-Tale Story Rhythm Game Scores 98%

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    • News

      K-Indie Nientum – Op.ZERO Passes 500 Steam Reviews and Hits “Overwhelmingly Positive”: QueseraGames’ Dark-Fairy-Tale Story Rhythm Game Scores 98%

      2026년 11월 06일

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      2026년 10월 22일
    • Recommendation/Promotion

      Creator Tycoon Opens Steam Page Ahead of November 27 Launch: Solo Developer’s Sim Takes You From Bedroom YouTuber to Media Empire

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      BloodRush: Undying Wish Leaves Early Access December 3 on PC and Consoles: Brazilian Studio Lightmancer’s Gothic Pixel-Art Hack-and-Slash Roguelite Where Standing Still Means Death

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    Netmarble, ‘2022 National E-Festival for Students with Disabilities’ Regional Preliminary Start

    By Editorial Team2022년 06월 14일2 Mins Read

    – Co-hosted by the Netmarble Cultural Foundation, the National Institute of Special Education, and the Korea Creative Content Agency
    – Held for 14 years since 2009 to establish a healthy leisure culture for students with disabilities
    – Preliminary – final – final in parallel with the online and offline methods
    – 9 e-sports events including ‘Everyone’s Marble’ and 16 information competitions

    Netmarble Cultural Foundation (Chairman Bang Jun-hyeok) announced that they have started the regional qualifiers for the ‘2022 National E-Festival for Students with Disabilities’ hosted by the National Institute of Special Education (Director Han-Woo Lee) and Korea Creative Content Agency (Director Hyun-Rae Cho) and sponsored by the Ministry of Education and the Ministry of Culture, Sports and Tourism 14 work said

    The ‘National E-Festival for Students with Disabilities’ has been held for 14 years since 2009 to enhance the self-esteem and sense of achievement of students with disabilities by utilizing the excellent functionality of games, as well as to improve information technology and establish a healthy leisure culture.

    This year’s ‘National e-Festival for Students with Disabilities’ will be held in the preliminary round, final round, and final round in order to block the spread of COVID-19 and make the event safer.

    From June to July, each 17 metropolitan and provincial education offices across the country competed in information contests in 16 sports, including robot coding, and 9 sports including ‘Everyone’s Marvel (mobile)’ and ‘Magumagu Remaster (PC)’. E-sports competitions are held online to select finalists. In the case of e-sports competitions, teams are organized in the form of individual exhibitions for students with disabilities and integration of students with disabilities and non-disabled students.

    The finals and finals will be held on September 6-7 for those who have passed the preliminary round. The location will be confirmed later.

    Meanwhile, the Netmarble Cultural Foundation, which was launched in 2018 to expand the value of a healthy game culture, nurture creative talent for the future, and spread a culture of sharing, focuses on three areas: and specialized social contribution activities.

    For more information on the activities of the Netmarble Foundation, please visit the official website ( https://www.netmarblefoundation.org/ ).

    Editorial Team
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