최근기사

    Garden battle party game ‘Planted!’ launches on PS5 and Xbox, Steam release within the year

    2026년 11월 01일

    Building dioramas instead of villages… New ‘Hoko Life’ spin-off ‘Hoko Spaces’ released

    2026년 11월 01일

    Slay the Slime Opens First Public Steam Playtest: Brazil’s Snaprock Games Blends JRPG Adventure With Incremental Number-Go-Up, Early 2027

    2026년 10월 30일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Garden battle party game ‘Planted!’ launches on PS5 and Xbox, Steam release within the year

      2026년 11월 01일

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일
    • Recommendation/Promotion

      Slay the Slime Opens First Public Steam Playtest: Brazil’s Snaprock Games Blends JRPG Adventure With Incremental Number-Go-Up, Early 2027

      2026년 10월 30일

      Tenjutsu Set for 2027 on Switch 2 and PC: Dead Cells Designer Sébastien Bénard’s Neon Yakuza Revenge Roguelike Resurfaces

      2026년 10월 30일

      Witchbrook Gets a January 28, 2027 Release Date: Chucklefish and Robotality’s Magical Life Sim Adds PS5 and Day-One Game Pass

      2026년 10월 30일

      Marked For Mayhem Releases First Dev Vlog: Ex-Blizzard and ArenaNet Veterans’ Four-Player Dungeon Runner Where Only One Escapes, First Playtest November 6–8

      2026년 10월 30일

      Never Wither Passes 100,000 Steam Wishlists: Singapore’s Creature-Possession Survival Crafter Debuts P2P Multiplayer and PvP in Its Free Demo

      2026년 10월 30일
    • Game Review

      Building dioramas instead of villages… New ‘Hoko Life’ spin-off ‘Hoko Spaces’ released

      2026년 11월 01일

      Virtue and a Sledgehammer Out Now on Steam: Deconstructeam and Selkie Harbour’s Narrative Action Game Hands You a Hammer and Your Hometown

      2026년 10월 29일

      Outcast Tales Launches Free on Steam: Hardlane Studio’s Post-Nuclear Party RPG Where Personality Clashes Decide Fights

      2026년 10월 27일

      Escape From Playtime Enters Steam Early Access: Mob Entertainment’s Poppy Playtime Spinoff Turns the Smiling Critters Into an 8-Player Co-op Extraction Horror

      2026년 10월 25일

      Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

      2026년 10월 24일
    • Featured article

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Recommendation/Promotion

    Apple Crumble: The Duck Detective Studio Turns Grandma’s 84th Birthday Into a 90-Minute Family Thriller, Out December 3

    ‘덕 디텍티브’ 개발사의 새로운 미스터리 신작
    By Editorial Team2026년 10월 11일Updated:2026년 10월 13일5 Mins Read

    It’s Grandma’s 84th birthday. The family has come home, the house is warm and colorful, and something is very wrong. Apple Crumble, the new game from Berlin’s Happy Broccoli Games, the studio behind the Duck Detective series, launches December 3 on Steam, with a free demo available now.

    The developer announced the date with a new trailer on October 8 (local time), roughly four months after the game’s debut at Day of the Devs: Summer Game Fest Edition 2026 in June. That reveal gave only a 2026 window. Now there is a firm date and a playable demo.

    Apple Crumble is a fully voiced interactive mystery thriller set at Grandma’s 84th birthday party. It aims for a short, dense story of about 60 to 90 minutes.

    [Related Article: Grandmother’s 84th Birthday Party Poisoning Case, ‘Apple Crumble’ Revealed]

    Someone Is After Grandma

    It should be an ordinary birthday party. But with the whole family gathered under one roof, the house is filled with an unease that’s hard to explain.

    When the suspicion takes hold that someone is targeting Grandma, the player wanders the familiar childhood home, watching how relatives behave and searching for the truth.

    The suspects are anything but ordinary: beloved Grandma herself, a heavily stressed mom, an uncle in the middle of a midlife crisis, and a mysterious man who has suddenly appeared in your bedroom. Even the player isn’t above suspicion.

    The developer leans into the tension with a tongue-in-cheek pitch, insisting that nobody is trying to kill Grandma, that you shouldn’t suspect your family or worry about the strange man in your bedroom, and that perhaps you should just have some pudding. It captures the game’s mix of dread and dark humor.

    Who Do You Trust?

    The game plays as a first-person walking simulator inside the house.

    Players explore every corner of the home where they grew up and talk with relatives they haven’t seen in a while, gathering clues along the way. The heart of the story is reading the relationships and behavior of a family that looks normal on the surface, and deciding who can be trusted.

    At around 60 to 90 minutes, the runtime is deliberately short. Rather than length, the game focuses on a confined space and a small cast to deliver a fast-moving story with twists.

    All dialogue is voiced. Full performances from Grandma, Mom, the uncle, and the strange man in the bedroom convey the awkwardness of the family gathering and the steadily growing unease.

    Apple Crumble draws inspiration from the psychological thriller game MOUTHWASHING and the mystery film Knives Out. Its warm, colorful visuals contrast with the suspicion and psychological tension surrounding the family at its center.

    A Darker Mystery From the Duck Detective Team

    Happy Broccoli Games is a small indie studio based in Berlin.

    It is best known for the comedy detective adventure series Duck Detective, in which a duck investigator examines crime scenes and pieces together clues to uncover the truth. The series won players over with its unusual structure and humor and holds an “Overwhelmingly Positive” Steam rating across more than 5,000 user reviews.

    Apple Crumble shares the mystery focus but takes a noticeably darker tone. Where Duck Detective centered on lighthearted deduction, this time the studio brings distrust and psychological tension into family, a relationship that is supposed to feel safe and familiar.

    Who This Is For

    Strong fit for: fans of Duck Detective curious to see the team in a darker register; players who enjoyed MOUTHWASHING or Knives Out-style whodunits; anyone who likes short, single-sitting narrative games; Mac and Linux players, who get native versions.

    Cautious fit for: players expecting Duck Detective’s comedic deduction, since the tone here is more unsettling; anyone who values long playtime per dollar, given the 60 to 90 minute runtime; non-English speakers, since only English is listed.

    Less ideal for: players who want deep puzzle systems or open-ended investigation over an authored, tightly paced story.

    The Takeaway

    Apple Crumble takes the coziest setting imaginable, a family birthday in a childhood home, and fills it with doubt. A short runtime, a small voiced cast, and a premise where everyone, including you, might be the danger give Happy Broccoli Games a sharp change of pace from Duck Detective. Whether anyone is really trying to kill Grandma is the question the free demo invites you to start answering before December 3.

    Release: December 3, 2026, on Steam (Windows, Mac, Linux). Free demo available now.


    Information regarding ‘Apple Crumble’
    item detail
    Developer / Publisher Happy Broccoli Games
    Genre Interactive Mystery Thriller / Walking Simulator
    platform PC (Steam / Windows, Mac, Linux)
    Release date December 3, 2026
    Playtime About 60 to 90 minutes
    characteristic First-person exploration, family mystery, fully voiced, short thriller
    inspiration MOUTHWASHING / Knives Out
    Developer’s previous work Duck Detective series
    language English audio, interface, and subtitles
    Steam Page Shortcut
    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Slay the Slime Opens First Public Steam Playtest: Brazil’s Snaprock Games Blends JRPG Adventure With Incremental Number-Go-Up, Early 2027

    2026년 10월 30일

    Tenjutsu Set for 2027 on Switch 2 and PC: Dead Cells Designer Sébastien Bénard’s Neon Yakuza Revenge Roguelike Resurfaces

    2026년 10월 30일

    Witchbrook Gets a January 28, 2027 Release Date: Chucklefish and Robotality’s Magical Life Sim Adds PS5 and Day-One Game Pass

    2026년 10월 30일

    Marked For Mayhem Releases First Dev Vlog: Ex-Blizzard and ArenaNet Veterans’ Four-Player Dungeon Runner Where Only One Escapes, First Playtest November 6–8

    2026년 10월 30일
    Editors Picks

    BAFTA-Nominated Dark Comedy Vampire Therapist Comes to iOS and Android on November 24

    2026년 10월 29일

    Bloody Hell Hotel Targets 2027 Full Release: DARQ Studio Unfold Games’ Vampire Hotel Sim Passes 435,000 Wishlists With a New Gameplay Trailer

    2026년 10월 26일

    HYPNOS Leaves Early Access October 29: Redlock Studio’s Surreal Dream Exploration Game Launches 1.0 With Seven Chapters and Four Endings

    2026년 10월 26일

    The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

    2026년 10월 24일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.