최근기사

    Indie Game & Culture Festival ‘Beaverrocks 2026’ Ticket Pre-sale Begins

    2026년 10월 21일

    The protagonist is the final boss? Action tower defense ‘Evillos’ launches on December 14

    2026년 10월 21일

    Battle against historical figures… ‘Gear Up Einstein!’ Early Access on November 6

    2026년 10월 21일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Indie Game & Culture Festival ‘Beaverrocks 2026’ Ticket Pre-sale Begins

      2026년 10월 21일

      Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

      2026년 10월 20일

      The Road of Dust and Sorrow Extended Demo Puts All of Act 1 Online for Free Ahead of December 3 Launch

      2026년 10월 20일

      Finals Week Gets an October 29 Steam Date: DESTINYbit’s Co-op Exam-Cheating Simulator Arms Students With Phones, Walkie-Talkies, and Tranquilizer Pens

      2026년 10월 20일

      KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

      2026년 10월 19일
    • Recommendation/Promotion

      The protagonist is the final boss? Action tower defense ‘Evillos’ launches on December 14

      2026년 10월 21일

      Battle against historical figures… ‘Gear Up Einstein!’ Early Access on November 6

      2026년 10월 21일

      Robots Awakened After the Extinction of Humanity… ‘In a World After People’ Demo Released

      2026년 10월 21일

      The thrill of logging in pixel art… New K-Indie title ‘Lumberboy’ demo revealed

      2026년 10월 21일

      Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

      2026년 10월 20일
    • Game Review

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Ministry of Culture, Sports and Tourism to Expand 2027 Indie Game Support Budget to 13.8 Billion Won… Support Scale to Increase to 200 Games

      2026년 10월 21일

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Recommendation/Promotion

    BrainWash: Zombie Cleanup Preview: South African Solo Developer Combines Power-Washing Satisfaction With 1950s Zombie Slapstick

    "너는 쏘고, 나는 닦는" 차별화된 협동 플레이와 장비 업그레이드의 손맛
    By Editorial Team2026년 09월 30일5 Mins Read

    The zombie outbreak is almost over. Your job, working for a decontamination company called Raincoat Industries, is to suit up and go finish it — then clean up every trace of the mess that’s left behind. Solo South African developer Haz Games has revealed BrainWash: Zombie Cleanup, pairing cleaning-simulation satisfaction with zombie-survival action in a 1950s setting, targeting Q2 2027.

    Shoot First, Then Mop

    The job runs in two distinct phases. First, weapon in hand, clear out whatever zombie stragglers are still moving through the site. Every zombie downed becomes part of the mess you’ll personally have to deal with next — the game’s specific structural joke is that combat and cleanup aren’t separate systems; they’re cause and effect.

    Once the site is clear, weapons go down, and mops and pressure washers come out: wiping blood off floors, collecting debris, and gathering body parts to return the location to its pre-outbreak condition. The developer has added a specific unsettling wrinkle to raise tension during this phase — some of what needs cleaning up “might not be entirely dead yet.”

    “You Shoot, I’ll Mop”: Co-op Role Division

    Completing a job earns pay, which funds better cleaning tools and equipment for tackling larger, messier sites. Beyond solo play, the game supports online co-op specifically built around role division: one player hunts zombies while the other cleans the site in real time, splitting the two-phase loop between partners rather than requiring each player to do both.

    Developer Duncan cites Crime Scene Cleaner and Call of Duty‘s Zombies mode as direct inspirations. International outlet GameSpew described the concept as “PowerWash Simulator meets World War Z,” expressing interest in the originality of the combination.

    The 1950s Black Comedy Register

    The game presents bright, colorful first-person 3D visuals with dark humor and gore underneath — Steam’s mature content notice specifically covers violence and bloodshed against zombies, dismemberment and corpse depiction, and black comedy involving death and violence. Coverage from GameSpew also flagged a specific concern about how zombie character exposure was depicted in the footage shown, which the developer has said will be addressed during development — worth noting plainly as an open item rather than a settled design choice.

    System requirements are substantial for an indie title: minimum specs call for Windows 10/11, an Intel Core i5-8400 or AMD Ryzen 5 2600, 16GB RAM, and a GTX 1060 6GB or RX 580 8GB, with 35GB storage required. Recommended specs step up to an i7-9700K or Ryzen 7 3700X with an RTX 2070 or RX 6700 XT.

    The Solo Developer Behind It

    Haz Games is a one-person studio based in Johannesburg, South Africa, operating under the stated motto of building “a game the developer wants to play.” BrainWash: Zombie Cleanup is the studio’s debut project, targeting a Q2 2027 full release with a free Steam demo planned by January 2027 to let players evaluate the concept ahead of launch. Eighteen languages, including Korean, are planned for interface and subtitles, with full voice acting planned specifically for English.

    Who This Is For

    Strong fit for: cleaning simulation fans who want zombie combat layered on top rather than kept separate; co-op groups who want a genuine role-divided loop (one shoots, one cleans) rather than identical shared tasks; players who enjoy dark comedy paired with satisfying, methodical simulation mechanics; fans of PowerWash Simulator-adjacent genre combinations looking for something new.

    Cautious fit for: players sensitive to the mature content Steam discloses (gore, dismemberment, corpse handling, black comedy about death); anyone who wants the flagged zombie-depiction concern resolved before following further; players who need a release date firmer than “Q2 2027 target.”

    Less ideal for: players who dislike gore or zombie horror content regardless of comedic framing; anyone seeking a serious horror tone rather than black comedy; solo players who specifically want the co-op role-split as the primary experience (still playable solo, but the split is the highlighted hook).

    The Takeaway

    BrainWash: Zombie Cleanup is a South African solo developer’s bet that the specific satisfaction of PowerWash Simulator-style cleaning and the specific chaos of zombie combat reinforce rather than undercut each other — kill the stragglers, then spend just as much careful attention undoing the mess you made. Eighteen languages including Korean, a co-op structure built around genuine role division, and a January 2027 demo target give players a concrete timeline to evaluate whether Raincoat Industries’ least glamorous job description is actually fun in practice.

    The outbreak is almost over. The mop is waiting right next to the shotgun. And somewhere in the wreckage, something the job description didn’t quite promise might still be moving.

    Free demo targeted by January 2027. Full release targeted for Q2 2027.


    Information regarding ‘BrainWash: Zombie Cleanup’
    item detail
    Developer Haz Games
    Publisher Haz Games
    Genre Cleaning Simulation, Zombie Survival Action
    platform PC (Steam)
    Release date Targeted for Q2 2027 (Steam page listing is ‘TBD’), demo scheduled for release by January 2027
    language 18 languages including Korean (interface, subtitles), full English audio
    Gameplay Single player, online co-op
    price Undecided
    Reactions/Evaluations No user reviews (Pre-release)
    Steam Page Shortcut
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    The protagonist is the final boss? Action tower defense ‘Evillos’ launches on December 14

    2026년 10월 21일

    Battle against historical figures… ‘Gear Up Einstein!’ Early Access on November 6

    2026년 10월 21일

    Robots Awakened After the Extinction of Humanity… ‘In a World After People’ Demo Released

    2026년 10월 21일

    The thrill of logging in pixel art… New K-Indie title ‘Lumberboy’ demo revealed

    2026년 10월 21일
    Editors Picks

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일

    Become Lets You Play as One Sperm Among Millions in a Race to Create Life, and It Just Won Gold at Tokyo Game Show

    2026년 10월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.