최근기사

    96% Acclaimed Drop Action ‘Freefall 95’, Infinite Drop ‘Endless Fall’ Update

    2026년 07월 14일

    An opportunity to tap into the Nordic game market: Recruiting indie companies for the “2026 Sweden Game Conference”

    2026년 07월 14일

    The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

    2026년 07월 14일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일

      Riichi City × Danganronpa Collaboration Returns With Four Characters and Limited-Time Content Through August 9

      2026년 07월 10일

      2026 Seoul Indie Game Development Challenge Closes With 11 Prototypes, VC Pitches, and a Post-Event Support Pipeline

      2026년 07월 07일

      Seoul Game Town 2 Wraps in Pangyo With 300 Visitors, 35 Teams, and One-Hour Queues at Popular Booths

      2026년 07월 07일
    • Recommendation/Promotion

      No Results Found Preview: Krafton’s Jungle Game Lab Graduate Builds a Cult Investigation Game Where Internet Search Is the Only Tool

      2026년 07월 13일

      Ghost Keeper Review: Poland’s Reverse-Horror Strategy Game Graduates From Early Access July 16

      2026년 07월 13일

      Holonoptic Preview: A Swiss Solo Developer’s Six-Year Alpine Cyberpunk Management Simulation Launches July 16

      2026년 07월 13일

      Midnight Moments Preview: Belgian Studio Happy Volcano’s Cozy Cyberpunk Diorama Builder Arrives July 30

      2026년 07월 13일

      Talaka Preview: Brazilian Studio Potato Kid Brings Afro-Brazilian Mythology to Roguelite Action With July 16 Beta

      2026년 07월 12일
    • Game Review

      96% Acclaimed Drop Action ‘Freefall 95’, Infinite Drop ‘Endless Fall’ Update

      2026년 07월 14일

      Outbound Fishing Update: Square Glade Games Expands Their Campervan Utopia With 32 Fish and Interior Architecture

      2026년 07월 02일

      A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

      2026년 06월 27일

      Left Fore Dead: Zombie Battle Golf Review: The Party Game That Asks “What If Your Golf Shot Woke Up the Zombies?”

      2026년 06월 27일

      WACKY! DEER & MUNK ADVENTURE Review: A Four-Person Korean Indie Studio Brings KakaoTalk Characters to Nintendo Switch

      2026년 06월 27일
    • Featured article

      Talaka Preview: Brazilian Studio Potato Kid Brings Afro-Brazilian Mythology to Roguelite Action With July 16 Beta

      2026년 07월 12일

      Graphite Preview: A Colombian Studio’s Debut Pen-and-Ink Roguelite RPG Launches July 27

      2026년 07월 12일

      Grapple Bear Preview: A Hungarian Solo Developer’s Hand-Drawn Hook-Only Precision Platformer

      2026년 07월 11일

      PengPong Preview: The Bullet Heaven Roguelite That Puts the Aiming Back in Your Hands Launches August 20

      2026년 07월 10일

      Sephiria Review: TEAM HORAY’s Chibi Rabbit Action Roguelite Graduates From Early Access July 31

      2026년 07월 10일
    • Contests/Support

      An opportunity to tap into the Nordic game market: Recruiting indie companies for the “2026 Sweden Game Conference”

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Game Review

    96% Acclaimed Drop Action ‘Freefall 95’, Infinite Drop ‘Endless Fall’ Update

    By Editorial Team2026년 07월 14일4 Mins Read
    • Crossing the Wormhole, the Endless Fall Begins… New Content Revealed for High Score Competition
    • Major update released to enhance replayability of 96% Steam-rated drop action

    S-Bend Games, an indie developer based in Melbourne, Australia, has released a new update for its debut title , ‘Freefall ’95’ .

    The highlight of this update is the addition of a new content mode called ‘Endless Fall,’ where players challenge for the highest score while falling infinitely, along with various convenience improvements to lower the entry barrier for new users.

    Freefall 95 is an arcade adventure game with a unique concept where you become the sole survivor of an aerial disaster and fall endlessly from the sky.

    You must survive by breaking through diverse environments, ranging from clear skies to stormy mountainous regions and erupting volcanoes, and the game features a unique story utilizing time loops and spectacular combo action.

    It is receiving favorable reviews on Steam with a positive rating of over 96%, and an Accolade trailer celebrating this has also been released.

    Endless fall… New ‘Endless Fall’ mode added

    The biggest change in this update is the new game mode, ‘Endless Fall’.

    You can activate this mode by meeting a hypnotist in the game, and if you jump into a mysterious wormhole that appears in the sky when you are close to the ground during gameplay, a new descent begins. Instead of landing, the fall continues within the same stage, and as the stages progress, the difficulty and score multiplier increase together.

    Players can enjoy the fun of a score attack, aiming for higher scores while falling to their limits. The developers described this by saying, “Pure hell awaits.”

    Convenience significantly improved so that even beginners can easily enjoy it.

    Along with the new mode, several quality improvements were also made to the overall game.

    Notably, the action zone, which determines the hit detection range for tricks, has been expanded, and the maximum rotation speed of falling objects has been lowered to ease the difficulty of controls. Grabbable objects have been added to the starting section, and the tutorial has been enhanced to allow players to naturally learn special tricks from the beginning.

    In addition, various bugs were fixed, including issues where players would stick to walls, and the text and UI were improved to be more readable. The quest interface was revamped, the composition of Level 1 objectives was adjusted, and new drop objects were added that allow for the use of various tricks.

    Unique falling action presented by a 3-person indie development team

    Freefall 95 offers a total of 15 stages, consisting of 5 large levels, each with 3 difficulty levels. It is characterized by a high difficulty level reminiscent of a bullet hell shooter as you progress through the later stages of the game.

    In addition, various challenge stages where players aim for the highest record in a short amount of time have been prepared, along with a roguelike Gauntlet mode where players can clear 3, 5, or 7 levels in succession with a single health point. Furthermore, the game stands out for enhancing the fun of replayability through support for 25 types of ability items, a trait system, and friend and global leaderboards.

    Developer S-Bend Games is a three-person indie game studio established in Melbourne, Australia in 2024, and ‘Freefall 95’ is their debut title. This update is expected to be well-received for further enhancing the game’s quality by providing new challenges for existing users and a more accessible gameplay environment for new users.


    Information regarding ‘Freefall ’95’
    item detail
    Developer S-Bend Games (Melbourne, Australia, 3-person studio)
    Publisher S-Bend Games (Self-publishing)
    Genre Arcade / Adventure
    Release platform PC (Steam), currently in service
    Steam rating Over 96% positive
    New Update Added endless game mode ‘Endless Fall’, improved beginner convenience, and bug fixes
    Content scale 5 levels (3 difficulty levels, 15 stages total), multiple challenge levels, roguelike gauntlet, 25 types of ability items
    Steam Page Shortcut
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Outbound Fishing Update: Square Glade Games Expands Their Campervan Utopia With 32 Fish and Interior Architecture

    2026년 07월 02일

    A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

    2026년 06월 27일

    Left Fore Dead: Zombie Battle Golf Review: The Party Game That Asks “What If Your Golf Shot Woke Up the Zombies?”

    2026년 06월 27일

    WACKY! DEER & MUNK ADVENTURE Review: A Four-Person Korean Indie Studio Brings KakaoTalk Characters to Nintendo Switch

    2026년 06월 27일
    Editors Picks

    Talaka Preview: Brazilian Studio Potato Kid Brings Afro-Brazilian Mythology to Roguelite Action With July 16 Beta

    2026년 07월 12일

    Graphite Preview: A Colombian Studio’s Debut Pen-and-Ink Roguelite RPG Launches July 27

    2026년 07월 12일

    Grapple Bear Preview: A Hungarian Solo Developer’s Hand-Drawn Hook-Only Precision Platformer

    2026년 07월 11일

    PengPong Preview: The Bullet Heaven Roguelite That Puts the Aiming Back in Your Hands Launches August 20

    2026년 07월 10일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.