최근기사

    Indie Game Festival ‘Busan Indie Connect Festival 2026’ to be Held

    2026년 08월 15일

    From entering magic school to romance… Charcoalfish’s new series ‘Witchbrook’ draws attention

    2026년 08월 15일

    Debut title ‘Until North Ends’, polished alone for 8 years, launches Early Access in late August

    2026년 08월 15일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Indie Game Festival ‘Busan Indie Connect Festival 2026’ to be Held

      2026년 08월 15일

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일

      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일

      Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

      2026년 08월 10일

      Mistfall Hunter Reaches 1 Million Players — Solo Mode Coming to Brandrgarde in September

      2026년 08월 09일
    • Recommendation/Promotion

      From entering magic school to romance… Charcoalfish’s new series ‘Witchbrook’ draws attention

      2026년 08월 15일

      Debut title ‘Until North Ends’, polished alone for 8 years, launches Early Access in late August

      2026년 08월 15일

      Zombie-slaying cleaning company manager… ‘Undead Knight Crew’ Q4 release announced

      2026년 08월 15일

      MONOWAVE Preview: Studio BBB’s Emotion-as-Ability Puzzle Adventure Sets September 17 Release — Gamescom 2026 Showcase Ahead

      2026년 08월 13일

      Infinity: HexaDome Tactics Preview: Montreal Studio’s Miniature Wargame Tabletop IP Makes Its PC Debut September 10 — Final Playtest Open Through August 18

      2026년 08월 13일
    • Game Review

      SURA: Shattered Star Review: HanRyang Studio’s Batdo/Napdo Space Opera Action Game Launches Free on Liberation Day

      2026년 08월 14일

      Dream Mercenary Corps Launch: Korean Solo Developer’s Job-Switching Roguelite RPG Arrives on Google Play

      2026년 08월 13일

      Swordcery Review: Two God of War Animators’ Eight-Year Roguelite Launches on Steam Early Access

      2026년 08월 12일

      Doloc Town Review: Post-Apocalyptic Farm Sim Graduates From Early Access With 95% Steam Rating and a Completed Story

      2026년 08월 07일

      Ghetto Zombies: Graffiti Squad Console Launch: Brazil’s 94%-Rated Top-Down Shooter Brings São Paulo Street Culture to PS4, PS5, and Switch on August 27

      2026년 08월 05일
    • Featured article

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Recommendation/Promotion

    Crunch Time is Hell: Indie Developer Simulation ‘It’s Fine’ Revealed

    By Editorial Team2026년 04월 19일3 Mins Read
    • The Nightmare: Your publisher just moved the deadline. You have 24 hours to finish Version 1.0, or it’s game over.
    • The Team: Developed by Buma Games, a husband-and-wife indie duo based in Indianapolis.
    • The Hook: A 2D active clicker featuring a chaotic office staffed by gorillas, radioactive squirrels, and voodoo krakens.
    • The Manifesto: Proudly 100% human-made—no AI art or AI music allowed.

    If you’ve ever wondered what the final 24 hours of an indie game launch look like (minus the actual crying), Buma Games has just the thing. Their debut title, It’s Fine, is a comedic “active incremental clicker” that captures the absolute chaos of a development crunch. A free demo is now available on Steam, giving players a taste of the frantic life of a digital creator.

    A Staff Meeting from Outer Space

    In It’s Fine, your goal is simple: generate enough code to launch your game before the timer hits zero. However, your “office” is far from standard.

    • The Crew: Your Project Manager is a literal Dog, your Art Director is a Gorilla, and your marketing team is a literal Bot Farm.
    • Bizarre Boosters: To speed up production, you’ll need more than just coffee (though the Espresso Maker is vital). You’ll enlist the help of a Voodoo Kraken for extra luck, a Vandalist Bird to shake things up, and a 3D printer that looks like it belongs in a museum.
    • Peanut the Squirrel: The heart of your operation is Peanut. This squirrel generates power by running on his wheel, but with enough upgrades, he evolves into a Radioactive Squirrel capable of shooting lightning to supercharge your progress.

    100% Human-Made Excellence

    In an era of generative tools, Buma Games is taking a hard stance. Every pixel in the game’s vibrant 2D world was hand-drawn, and every note of the soundtrack was composed by Alon Amit. This “human-first” philosophy gives the game a tactile, quirky charm that reflects the personality of its creators.

    The gameplay is consistent with the title—no matter how many fires break out or how many radioactive rodents are roaming the halls, the mantra is always the same: “It’s fine.”

    Quick Specification: It’s Fine

    CategoryDetails
    DeveloperBuma Games (Indianapolis, USA)
    Genre2D Active Incremental Clicker
    PlatformPC (Steam)
    Release WindowQ3 2026
    Philosophy100% No-AI (Art & Music)
    StatusFree Demo Available
    Key FeaturesPrestige System, Achievements, Clear Narrative Ending

    The Duo Behind the Chaos

    Buma Games is the project of “Dog” and “Cat,” an anonymous husband-and-wife team who claim to do their best work while the rest of the world is asleep. Overseen by their owl mascot, Buma, the team wanted to create a clicker that wasn’t just an infinite loop. Unlike many games in the genre, It’s Fine is designed with a definite ending—once you ship the game, you’ve won (until the next “Prestige” run, of course).

    With a release scheduled for the third quarter of 2026, It’s Fine looks to be a hilarious love letter to the struggles of independent creators everywhere.

    Official Steam Page: It’s Fine on Steam

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    From entering magic school to romance… Charcoalfish’s new series ‘Witchbrook’ draws attention

    2026년 08월 15일

    Debut title ‘Until North Ends’, polished alone for 8 years, launches Early Access in late August

    2026년 08월 15일

    Zombie-slaying cleaning company manager… ‘Undead Knight Crew’ Q4 release announced

    2026년 08월 15일

    MONOWAVE Preview: Studio BBB’s Emotion-as-Ability Puzzle Adventure Sets September 17 Release — Gamescom 2026 Showcase Ahead

    2026년 08월 13일
    Editors Picks

    Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

    2026년 08월 10일

    I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

    2026년 08월 05일

    Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

    2026년 08월 03일

    The Newspapers of the Day Preview: Korean University Student Team’s Japanese Colonial Era Press Censorship Game Launches August 14 — Liberation Day

    2026년 08월 01일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.