최근기사

    Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

    2026년 08월 24일

    Brigador Killers Early Access Review: Ten Years, 100,000 Wishlists, and a 62% Mixed Rating That Needs Honest Examination

    2026년 08월 24일

    SKINFACE Preview: The No Players Online Developer’s Face-Stealing Stealth Horror Confirms H2 2026 Release — 98% Demo Rating

    2026년 08월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일

      KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

      2026년 08월 22일

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일

      BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

      2026년 08월 15일

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일
    • Recommendation/Promotion

      SKINFACE Preview: The No Players Online Developer’s Face-Stealing Stealth Horror Confirms H2 2026 Release — 98% Demo Rating

      2026년 08월 24일

      Radiotext Preview: ENNIE Award-Winning Tabletop Designer’s Solo Cyberpunk Hacking RPG Explores a Forgotten 1990s Network — September 30

      2026년 08월 24일

      ZombiSeed Preview: Korean Four-Person Team’s Post-Apocalyptic Flower Zombie Otome Drops Free Demo Ahead of September Kickstarter

      2026년 08월 23일

      OMFG: The Fate of Mortals Preview: Korean Solo Developer’s Wuxia Extraction Game Replaces Permanent Martial Arts With Borrowed Power From Herbal Pills

      2026년 08월 23일

      Selsoviet Preview: Overedge Games’ 1976 Soviet Far East Shop Sim Asks Who Gets the Bread When There Isn’t Enough for Everyone

      2026년 08월 23일
    • Game Review

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일

      Brigador Killers Early Access Review: Ten Years, 100,000 Wishlists, and a 62% Mixed Rating That Needs Honest Examination

      2026년 08월 24일

      Starsand Island Review: Chinese Studio Seed Sparkle Lab’s Island Life Sim Graduates From a Controversial Early Access to Full 1.0 Launch

      2026년 08월 21일

      A meeting of theater and puzzle… ‘I Want to Play the Villain!’ First Demo Released

      2026년 08월 20일

      Rogue Eclipse Review: British Solo Developer’s Arabesque Futurist Space Shooter Earns the Star Fox Comparison — With Caveats

      2026년 08월 19일
    • Featured article

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일
    • Contests/Support

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Game Review

    Space Madness and Shattered Moons: ‘2nd EVE’ Enters Early Access

    By Editorial Team2026년 04월 16일3 Mins Read

    The moon is falling, your crew is losing their minds, and you’re the ship’s psychiatrist. Talk about a bad day at the office. Gamer Cloud has officially launched its sci-fi horror action RPG, 2nd EVE, into Early Access on Steam and the Epic Games Store.

    If you enjoy the claustrophobic dread of Dead Space paired with tactical 2.5D combat, this Romanian indie debut might be the nightmare you’ve been looking for.

    The Premise: A Psychiatric House Call in Deep Space

    The story kicks off with the literal collapse of the moon. Humanity’s last survivors board the colony ship ARGOS, bound for Proxima B. You play as Sister Zola, a high-ranking officer who pulls triple duty as a nun and a psychiatrist.

    • The Incident: During a hyperspace jump, reality cracks. The ship becomes a shifting, hostile labyrinth.
    • The Mission: Zola must maintain the mental health of the hibernating colonists while fending off crew members who have mutated into “nightmares” and machines that have decided humans are on the menu.
    • The Burden of Choice: You’ll have to decide who is worth saving and who is too far gone—decisions that directly impact the ship’s fate and the narrative’s ending.

    Gameplay: Tactical Horror & Build Freedom

    Unlike high-speed slashers, 2nd EVE rewards patience and positioning.

    • 2.5D Tactical Combat: Combat is deliberate. Zola uses a combination of staff-based melee and supernatural abilities. Every move has a cooldown, making skill management more important than button mashing.
    • Classless Growth: There are no rigid class systems. You can build Zola into a long-range caster, a heavy-hitting melee tank, or anything in between based on the abilities you find and upgrade.
    • Environmental Storytelling: The game leans heavily into atmosphere. You’ll piece together the tragedy of the ARGOS through scattered logs, distorted transmissions, and the eerie, minimalist soundscape.

    Quick Specification: 2nd EVE

    CategoryDetails
    DeveloperGamer Cloud (Romania)
    GenreSci-Fi Horror Action RPG / 2.5D Side-scroller
    PlatformPC (Steam, Epic Games Store)
    Early Access LaunchApril 14, 2026
    Price$14.99 USD (currently featuring a 10% launch discount)
    Current ContentChapters 1–3 (with Boss Fights)
    Full Release Goal~12 months (Total 10 Chapters)

    The Road Ahead

    The Early Access version currently offers the first three chapters. The developers plan to release Chapters 4–6 in the next few months, with the full 10-chapter story finalized in about a year. For those who enjoy gaming on the go, it’s already optimized for the Steam Deck, so you can experience space-induced paranoia from the comfort of your couch.

    Official Steam Page: 2nd EVE on Steam

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

    2026년 08월 24일

    Brigador Killers Early Access Review: Ten Years, 100,000 Wishlists, and a 62% Mixed Rating That Needs Honest Examination

    2026년 08월 24일

    Starsand Island Review: Chinese Studio Seed Sparkle Lab’s Island Life Sim Graduates From a Controversial Early Access to Full 1.0 Launch

    2026년 08월 21일

    A meeting of theater and puzzle… ‘I Want to Play the Villain!’ First Demo Released

    2026년 08월 20일
    Editors Picks

    Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

    2026년 08월 23일

    Belgian healing puzzle ‘Sizeable’, which sold 200,000 copies, expands to consoles

    2026년 08월 18일

    Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

    2026년 08월 15일

    Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

    2026년 08월 10일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.