최근기사

    ‘Dupery’, a mystery game created by just 3 people, recouped its entire development cost within a day of release.

    2026년 10월 25일

    Poppy’s Playtime Spin-off ‘Escape From Playtime’ Released on Steam Early Access

    2026년 10월 25일

    The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

    2026년 10월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      ‘Dupery’, a mystery game created by just 3 people, recouped its entire development cost within a day of release.

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일

      Korea’s Culture Ministry Proposes ₩13.8 Billion for Indie Games in 2027, Expanding Support to 200 Projects

      2026년 10월 21일
    • Recommendation/Promotion

      The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

      2026년 10월 24일

      Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

      2026년 10월 24일

      Lenin Street Geek Shop Demo Out on Steam: Torn Away Studio perelesoq Puts You Behind the Counter of an Early-2000s Geek Kiosk Selling Pirated Discs and Cup Noodles

      2026년 10월 22일

      Mycopunk Hits 1.0 on PC and PS5: Devolver’s Fungus-Fighting 4-Player Co-op Shooter Leaves Early Access, Day One on PS Plus

      2026년 10월 22일

      Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

      2026년 10월 21일
    • Game Review

      Poppy’s Playtime Spin-off ‘Escape From Playtime’ Released on Steam Early Access

      2026년 10월 25일

      Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

      2026년 10월 24일

      Wonderia Creative Mode Update: Rock&Dash’s Cartoon Sci-Fi Survival Sandbox Adds Blueprints, God Mode, and World-Pausing Build Tools

      2026년 10월 23일

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Game Review

    Vengeance of the Floating Skull: ‘Skull Horde’ Brings Diablo-Inspired Auto-Battling to Steam

    By Editorial Team2026년 04월 11일3 Mins Read
    • The Hook: A dark fantasy auto-battler where you play as a floating necromancer head leading an army of the undead.
    • The Pedigree: Developed by Scotland’s 8BitSkull, the 3-man team behind Bore Blasters and Void Scrappers.
    • The Vibe: Heavy Diablo II Necromancer nostalgia mixed with modern, 20-minute roguelite loops.
    • The Tech: Optimized for Steam Deck, Windows, Mac, and Linux, supporting 9 languages including Korean.

    Ever feel like your own body has betrayed you? For the protagonist of Skull Horde, that isn’t just a metaphor—it’s the plot. Launched on Steam on April 10, 2026, this latest title from 8BitSkull invites players to reclaim their physical form by leading a shambling, clattering army of skeletons through procedurally generated hellscapes.

    A Headless Quest for Revenge

    The game centers on a “flying skull necromancer” who has been separated from his body. To get it back, he must command a horde. Unlike traditional action RPGs where you do the clicking, Skull Horde is an auto-battler dungeon crawler. Your minions do the fighting; you do the thinking.

    The Strategy of the Horde: Buy, Merge, Synergize

    The depth of Skull Horde lies in its “shop and build” mechanics between the frantic 20-minute runs:

    • Unit Merging: Collect multiple versions of the same undead unit—such as Mages, Archers, Bombers, or Riders—and merge them into more powerful, elite forms.
    • Loot Synergies: As you crawl through catacombs, you’ll find relics that interact with specific unit classes or tags. A single legendary item can turn a weak frontline into an unstoppable wall of bone.
    • Tactical Movement: While combat is automated, your positioning and pathing through the dungeon are vital. You must decide which threats to engage and when to retreat to preserve your most valuable units.

    Diablo II Aesthetics in a Pixel-Perfect Package

    The developers haven’t been shy about their love for Diablo II. The influence is visible in the oppressive, gloomy atmosphere of the catacombs and the gritty texture of the pixel art. The sound design follows suit, offering a mix of dark fantasy ambiance and the satisfying “crunch” of shattering bone.

    Quick Specification: Skull Horde

    CategoryDetails
    Developer / Publisher8BitSkull (Scotland, 3-person team)
    GenreAuto-battler Dungeon Crawler / Roguelike RPG
    PlatformPC (Steam, Windows, Linux, Mac) / Steam Deck Verified
    Release DateApril 10, 2026
    Run TimeApprox. 20 Minutes per session
    InspirationDiablo II Necromancer Class
    Language Support9 Languages (including English and Korean)

    A Proven Track Record

    Based in Edinburgh, 8BitSkull is a tight-knit squad consisting of Alex (Lead Dev), Chris (Audio), and Andy (Visuals). They’ve built a loyal following with previous hits like Bore Blasters (2024) and Void Scrappers (2022), which consistently earn high praise for their addictive “one more run” gameplay.

    With Skull Horde, the team is leaning further into tactical depth. Early reviews highlight the satisfying balance between the hands-off combat and the high-stakes decision-making required to keep your army alive in the deeper, more dangerous layers of the dungeon.

    Official Steam Page: Skull Horde on Steam

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Poppy’s Playtime Spin-off ‘Escape From Playtime’ Released on Steam Early Access

    2026년 10월 25일

    Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

    2026년 10월 24일

    Wonderia Creative Mode Update: Rock&Dash’s Cartoon Sci-Fi Survival Sandbox Adds Blueprints, God Mode, and World-Pausing Build Tools

    2026년 10월 23일

    CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

    2026년 10월 20일
    Editors Picks

    Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

    2026년 10월 24일

    In a World After People Joins Steam Next Fest: Japanese Solo Dev YORUROJI’s Post-Apocalyptic Pixel Adventure About a Robot Who Wakes Alone

    2026년 10월 21일

    Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

    2026년 10월 20일

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.