최근기사

    Winter Whiskers Demo: A Cozy Snow-Clearing Adventure Where Every Shovelful Turns Into Steam, Heat, and Festival Lights

    2026년 10월 08일

    Watch and Whisper Preview: A Surveillance Horror Where Your Real Voice Is the Weapon, Launching November 10

    2026년 10월 08일

    ALT+G Returns to Seongsu: Second Indie Game Festival Opens at Platz2 on Hangul Day, October 9

    2026년 10월 07일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      ALT+G Returns to Seongsu: Second Indie Game Festival Opens at Platz2 on Hangul Day, October 9

      2026년 10월 07일

      OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

      2026년 10월 07일

      Jeonnam Global Game Center Brings Seven Regional Studios, a Pro-Gamer Talk, and a Family Camp to the Namdo Content Fair, October 9–11

      2026년 10월 06일

      KOCCA’s Korea Indie Game DevCamp Selects 40 Teams for Stage 3 — Record 1,461 Applicants, More Than Double Last Year

      2026년 10월 01일

      Ghost Deliverer Preview: Korean Occult Puzzle Adventure Adds Its Fourth Chapter — Incense, Grudges, and a New Branch Director’s Inauguration

      2026년 09월 29일
    • Recommendation/Promotion

      Winter Whiskers Demo: A Cozy Snow-Clearing Adventure Where Every Shovelful Turns Into Steam, Heat, and Festival Lights

      2026년 10월 08일

      Watch and Whisper Preview: A Surveillance Horror Where Your Real Voice Is the Weapon, Launching November 10

      2026년 10월 08일

      MyDear.exe Preview: Fifty-Seven Years of Marriage, Told Through the Folders of an Old PC — From the Director and Producer Behind The Rogue Prince of Persia, Launching November 2

      2026년 10월 07일

      GRID DEFENSE: GRID WAR Preview: A Korean Tower Defense Adds an Aircraft Carrier Survivors-Style Air Mode Over Real Cities, Hitting Steam October 15

      2026년 10월 07일

      PROCEDURE ZERO Demo: A Polish Solo Developer’s Prison Stealth Horror Where Cigarettes Are Currency and You Don’t Exist on Paper, Launching November 12

      2026년 10월 07일
    • Game Review

      Cyberpunk Slice-of-Life Simulation ‘Nivalis Knight’ Officially Released

      2026년 09월 30일

      Keep Driving Review: Swedish Studio’s Y2K Road Trip RPG Hits Consoles After 300,000 PC Sales and an 84 Metacritic

      2026년 09월 30일

      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일
    • Featured article

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    News

    ‘Waycoder’, supported by Jeonnam Global Game Center, expands to North America and Europe

    By Editorial Team2026년 04월 04일Updated:2026년 04월 09일3 Mins Read
    • Jeonnam Information & Culture Industry Promotion Agency Achieves Global Success… Waycoder Enters North American and European Markets
    • ‘Astonishia Story’ Signs Publishing Contract Through Major Japanese Game Company’s Global Network

    The Jeonnam Global Game Center, operated by the Jeonnam Information & Culture Industry Promotion Agency, is achieving tangible results by supporting the overseas expansion of local game companies. Waycoder Co., Ltd., a company based in Jeonnam that participated in the 2025 Tokyo Game Show (TGS) with the agency’s support, announced that it has signed a publishing contract for its console RPG ‘Astonishia Story’ in the North American and European markets.

    Connections forged at the Tokyo Game Show bear fruit in a global contract

    The Agency participated in Tokyo Game Show 2025, Asia’s largest game exhibition, alongside game companies from the Jeonnam region to support the establishment of business networks and the attraction of overseas publishing and investment. At the event, ‘Astonishia Story’ garnered interest from global publishers and investors, and building on this foundation, contracts for expansion into North America and Europe were successfully concluded, leveraging the publishing networks of major Japanese game companies.

    This contract is highly significant as it goes beyond a simple sale of publishing rights to proceed as a full-scale global publishing deal encompassing localization, marketing, and distribution. The industry regards this as proof that game content from the Jeonnam region possesses the competitiveness to meet global standards.

    The Jeonnam Global Game Center’s customized support for overseas expansion served as the foundation.

    The Agency has continuously implemented customized support programs through the Jeonnam Global Game Center to enhance the self-reliance of local game companies, including assistance with participation in overseas exhibitions, business matching, and local marketing. Waycoder’s recent achievement is drawing attention as a concrete result of these efforts, demonstrating the potential for local game companies to expand into overseas markets.

    An official from the Promotion Agency stated, “Waycoder’s achievement is a symbolic example that demonstrates the potential of Jeonnam’s game industry to the global market,” adding, “We will continue to provide multifaceted support to ensure that local companies can achieve tangible results in the global market.”

    We will continuously expand support for overseas expansion

    Meanwhile, the Agency has been continuously implementing customized support programs through the Jeonnam Global Game Center to enhance the self-reliance of local game companies and lower the barriers to overseas expansion, such as support for participation in overseas exhibitions, business matching, and local marketing.

    Building on this achievement, we plan to further solidify the provincial game industry ecosystem in the second half of the year by supporting participation in major global game exhibitions and attracting companies from outside the region.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    ALT+G Returns to Seongsu: Second Indie Game Festival Opens at Platz2 on Hangul Day, October 9

    2026년 10월 07일

    OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

    2026년 10월 07일

    Jeonnam Global Game Center Brings Seven Regional Studios, a Pro-Gamer Talk, and a Family Camp to the Namdo Content Fair, October 9–11

    2026년 10월 06일

    KOCCA’s Korea Indie Game DevCamp Selects 40 Teams for Stage 3 — Record 1,461 Applicants, More Than Double Last Year

    2026년 10월 01일
    Editors Picks

    MyDear.exe Preview: Fifty-Seven Years of Marriage, Told Through the Folders of an Old PC — From the Director and Producer Behind The Rogue Prince of Persia, Launching November 2

    2026년 10월 07일

    Queen’s Domain Preview: A Two-Person Studio’s First-Person Retro Fantasy RPG Sets October 30 for PC and All Three Consoles at Once

    2026년 10월 02일

    Keep Driving Review: Swedish Studio’s Y2K Road Trip RPG Hits Consoles After 300,000 PC Sales and an 84 Metacritic

    2026년 09월 30일

    Radiotext Is Now Live — Alp Arslan’s Solo Cyberpunk Hacking RPG Launches on Steam

    2026년 09월 29일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.