최근기사

    [MY] Malaysian Indie Studio’s Ambitious ‘Lirai: Heir of Darkness’

    2026년 01월 22일

    Frying pans instead of knives? “Hungry Horrors,” a unique concept that draws attention, is now available in early access.

    2026년 01월 22일

    The Busan Indie Connect Festival (BICF) 2026 will be held at BEXCO on August 14th.

    2026년 01월 22일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Frying pans instead of knives? “Hungry Horrors,” a unique concept that draws attention, is now available in early access.

      2026년 01월 22일

      The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

      2026년 01월 21일

      The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

      2026년 01월 21일

      Smilegate Stove Takes Center Stage at Taipei Game Show 2026 to Globalize K-Indie Titles

      2026년 01월 20일

      K-Indie Titles Set to Shine at Taipei Game Show 2026

      2026년 01월 19일
    • Recommendation/Public

      [MY] Malaysian Indie Studio’s Ambitious ‘Lirai: Heir of Darkness’

      2026년 01월 22일

      [Preview] A Cinematic Reimagining of Classic SRPG: ‘Stardust: Wish of Witch’ Demo Now Available on Steam

      2026년 01월 21일

      Engineering Meets Anime: “Moorestech” Redefines Factory Automation with Open Source Spirit

      2026년 01월 18일

      [Preview] Toge Productions’ new film “Coffee Talk Tokyo” to be released on May 21st.

      2026년 01월 16일

      A Warm Cup of Tea in Neon Tokyo: “Coffee Talk Tokyo” Delayed to May 21

      2026년 01월 16일
    • Indie Game Review

      From Game Jam Experiment to Indie Sensation: Silky the Spider’s Success Story in ‘A Webbing Journey’

      2026년 01월 21일

      Brazilian Identity and Favela Culture: Latin Indie Hit ‘Ghetto Zombies: Graffiti Squad’ Launches on Steam

      2026년 01월 17일

      View the World Through a Feline Lens: Cozy Simulation ‘a wonderful cat life’ Launches Today

      2026년 01월 15일

      Tongue-Tying Adventure: 3D Platformer “Big Hops” Leaps onto All Platforms Today

      2026년 01월 12일

      Zombie Apocalypse Hit ‘Quarantine Zone: The Last Check’ Launches Today on Steam and PC Game Pass

      2026년 01월 12일
    • Indie Game Focus

      12 Global Game Centers Nationwide: A Foundation for the Growth of K-Indie Games…Why Startups and Indie Companies Should Pay Attention

      2026년 01월 14일

      [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

      2026년 01월 14일

      Small Team, Big Dreams: The Growth Story of Tokyo Indie Studio “RexLabo”

      2026년 01월 13일

      16 Years Since Leaving EA: How Supergiant Games Reached Its Peak with “Hades II”

      2026년 01월 07일

      [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

      2026년 01월 06일
    • Competition/Support Project

      The Busan Indie Connect Festival (BICF) 2026 will be held at BEXCO on August 14th.

      2026년 01월 22일

      Next-Gen K-Game Talent Shines at ‘Game Academy Showcase 2026’ in Pangyo

      2026년 01월 17일

      Join the 48-Hour Creative Marathon: Global Game Jam 2026 x Zempie Pangyo Opens Recruitment

      2026년 01월 15일

      Subculture Meets Indie Gaming: “IlluStar Fes 10” to Open February 21 at KINTEX

      2026년 01월 05일

      Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

      2025년 12월 31일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Sweden Dominates Steam in 2025: Swedish Developers Seize 20% of Global Revenue, Surpassing North America and China

    By Editorial Team2025년 12월 31일Updated:2026년 01월 01일2 Mins Read

    By IndieGame.com Editorial Team | December 31, 2025

    A groundbreaking report released in late December by market analysis firm Alinea Analytics reveals that the PC gaming platform Steam is projected to reach a record-breaking $17.7 billion in total revenue for 2025.

    The most striking shift in this year’s market data is the absolute dominance of Swedish developers. In an unprecedented feat for a single nation, Sweden accounted for 20% of Steam’s total revenue, effectively overtaking traditional industry giants like North America and China.

    The “Stockholm Effect” and the Indie Surge

    The concentration of success is particularly high in Sweden’s capital; developers based in Stockholm alone generated 16% of the platform’s total revenue. This surge is attributed to a “dual-engine” growth strategy: the massive commercial success of AAA blockbusters like Battlefield 6, coupled with a flourishing ecosystem of innovative indie titles.

    Indie games have become a powerhouse in their own right, contributing 25% (approximately $4.5 billion) of Steam’s total revenue this year. Leading this charge is “R.E.P.O.”, developed by Semi-work, an indie studio based in Uppsala, Sweden. R.E.P.O. alone accounted for 3% of all units sold on Steam in 2025, serving as the primary catalyst for the “Swedish Indie Wave.”

    Top Performers and Market Disparity

    While total revenue has hit an all-time high, the report also highlights a widening “wealth gap” within the platform:

    • Top Performer: Battlefield 6 secured its spot as the year’s biggest hit with approximately 23.8 million players.
    • The $1M Threshold: Despite the record-breaking $17.7 billion total, only about 300 games managed to surpass the $1 million revenue mark, indicating a heavy concentration of profits among top-tier titles.
    • Technical Independence: In a surprising trend, 41% of the top 100 highest-grossing games utilized custom in-house engines rather than third-party tools like Unity or Unreal, suggesting that technical independence is increasingly linked to high profitability.

    “The Swedish gaming ecosystem has led the global PC market this year through a perfect harmony between large-scale capital and creative indie studios,” evaluated Alinea Analytics.

    CategoryDetails
    Total 2025 Steam RevenueApprox. $17.7 Billion (Record High)
    Swedish Developer Share20% (Stockholm alone accounts for 16%)
    Indie Game Revenue Share25% (Approx. $4.5 Billion)
    Major Hits of 2025Battlefield 6, R.E.P.O., Schedule I, Hollow Knight: Silksong

    As the year closes, the global eyes of the industry are on Sweden, which has transformed from a regional hub into the definitive powerhouse of the PC gaming world.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Frying pans instead of knives? “Hungry Horrors,” a unique concept that draws attention, is now available in early access.

    2026년 01월 22일

    The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

    2026년 01월 21일

    The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

    2026년 01월 21일

    Smilegate Stove Takes Center Stage at Taipei Game Show 2026 to Globalize K-Indie Titles

    2026년 01월 20일
    Editors Picks

    [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

    2026년 01월 06일

    The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

    2026년 01월 05일

    2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

    2026년 01월 01일

    Tracing the Footsteps of K-Indie in 2025

    2025년 12월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.