○ Healing, Strategy, Puzzle, and Action Indie Games Gather in One Place
○ Features Three Award-Winning Titles from Indiecraft 2025 Alongside Playable Demos and Events
Indie Creativity Takes Center Stage in Pangyo
The Gyeonggi Content Agency (GCA), in partnership with the Seongnam Industry Promotion Agency, announced that the special game exhibition “Playground – Games Become Your Story” will be held from October 15 to 28 at the POPUP7@Pangyo exhibition hall on the 7th floor of the Gyeonggi Content Korea Lab.
This showcase brings together outstanding indie developers from the 2025 Indiecraft competition, an annual event hosted by Seongnam City, the Seongnam Industry Promotion Agency, and the Korea Mobile Game Association to support indie studios and strengthen Korea’s gaming ecosystem.
Highlighting Award-Winning Indiecraft Titles
Among the titles featured in this year’s exhibition are the top three Korean finalists from Indiecraft 2025, along with new works that exemplify the diversity and innovation of the indie scene:
- “Our Plant” by HyperSent Co., Ltd. (CEO Kim Joo-wan) — a healing idle simulation game about nurturing life and nature.
- “Undercity – Creature Survival” by One & One Co., Ltd. (CEO Yoon Jae-eun) — a roguelite survival game set in a dark, creature-infested underworld.
- “THANKS, LIGHT.” by Writers Games (CEO Jung Hee-beom) — a uniquely atmospheric puzzle adventure that combines light mechanics and storytelling.
- “Shell Bless The Faithless” by The Cove (CEO Kim Dae-seop) — a fast-paced roguelite shooter filled with strategic combat and rich visual design.
A Space to Experience, Heal, and Play
“Playground” offers visitors a hands-on opportunity to explore the experimental and artistic side of indie gaming. From healing simulations to puzzles, action, and strategy, attendees can enjoy a multi-genre experience that showcases the creativity of Korean indie developers.
Inspiring New Perspectives on Games
A GCA representative stated:
“This exhibition will serve as a playground for players to discover the diversity and creativity of indie games. We hope visitors will feel the true value of indie gaming and find new inspiration from the stories these developers tell.”
In addition to game exhibitions, interactive events and giveaways will be available for visitors throughout the exhibition period.
For more information on schedules and activities, visit the official Gyeonggi Content Korea Lab website at www.gconlab.or.kr.
