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    Competition/Support Project

    Indie Game Festival ‘2025 Indie Craft’ Submission Recruitment Begins

    By Editorial Team2025년 03월 31일Updated:2025년 06월 05일3 Mins Read

    The Seongnam Industry Promotion Agency (President Lee Eui-jun) and the Korea Mobile Game Association (Chairman Hwang Sung-ik) have announced the recruitment of indie game developers for “2025 IndieCraft,” Korea’s leading indie game festival dedicated to discovering outstanding domestic games and supporting their global expansion.

    Submission Period and Eligibility

    Applications for participation in 2025 IndieCraft are open from March 31 to April 30, 6:00 PM (KST). Detailed information and application procedures can be found on the event’s official website and the event platform OnOffMix. For inquiries regarding participation, sponsorship, or partnership, developers can contact the IndieCraft Secretariat.

    Any indie developer—individual or team—can apply. Games must either be scheduled for release or have been released within one year of the announcement date. A separate “Challenger” category is also available for university student developers.

    Expanding Global Reach: Gamescom 2025 & Global IR Pitching

    In 2025, IndieCraft will significantly expand its global initiatives.

    • A dedicated IndieCraft promotion booth will be established at Gamescom 2025, one of the world’s largest gaming events held in Germany, with over 300,000 attendees annually, to introduce selected Korean indie titles to international gamers.
    • In collaboration with global payment and game business platform Xsolla, IndieCraft will host a Global IR Pitching Event, connecting developers directly with global investors.

    This online IR program will support Korean studios by refining their investor pitch decks, offering mentoring and pitch training, and facilitating live pitches to international publishers and investors.

    Comprehensive Marketing Support for All Platforms

    IndieCraft will also continue to provide targeted marketing support tailored to selected developers’ platforms—including mobile, PC, and console.
    Support includes:

    • Mobile reward-based marketing campaigns
    • Steam platform promotional support
    • Free software licenses for 3D game development tools

    Top Titles to Be Showcased at GXG 2025

    Selected developers will showcase their games at GXG 2025, a public indie game exhibition in Pangyo that drew over 30,000 visitors last year. Held at Pangyo Station Square and the Tech One Tower, GXG 2025 will also include a Top 3 Developer Awards Ceremony, creating a festival atmosphere for both creators and players.


    Official Statements

    Lee Eui-jun, President of Seongnam Industry Promotion Agency, said:

    “Each year, we strive to provide practical support to help indie developers succeed. This year, we’ve strengthened our global expansion programs, and we look forward to the participation of talented developers ready to shine on the world stage.”

    Hwang Sung-ik, Chairman of the Korea Mobile Game Association, added:

    “IndieCraft continues to discover and support outstanding domestic developers in reaching both local and global markets. We aim to evolve each year, delivering Korea’s largest and most influential indie game festival. We hope to see strong interest and participation from indie studios across the country.”

    Editorial Team
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