최근기사

    Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

    2026년 09월 22일

    Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

    2026년 09월 22일

    Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

    2026년 09월 22일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

      2026년 09월 22일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일

      WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

      2026년 09월 14일
    • Recommendation/Promotion

      Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

      2026년 09월 22일

      MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

      2026년 09월 17일

      Don’t Pick Up Preview: A Government-Licensed Phone Repair Shop Becomes the Latest Front in the Papers, Please Tradition

      2026년 09월 16일

      SUSHI CHESS Preview: Where Capturing the Opponent’s Piece Means Paying Their Bill — Free Demo Live Ahead of Tokyo Game Show

      2026년 09월 16일

      RAT GAME Preview: Sokpop’s Aran Koning Pits One Chef Against Up to Eight Rats in a Halloween-Timed Asymmetric Horror Comedy

      2026년 09월 15일
    • Game Review

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일

      Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

      2026년 09월 16일

      The Posthumous Investigation Platform Expansion Review: Mother Gaia Studio’s Time-Loop Noir Mystery Comes to Switch and Mobile With a Very Positive Track Record Behind It

      2026년 09월 15일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    G-STAR 2024 successfully closes 215,000+ visitors in 4 days

    By Editorial Team2024년 11월 18일Updated:2026년 04월 24일4 Mins Read

    ‘G-STAR 2024’, hosted by the Korea Game Industry Association (K-GAMES) and co-hosted by the G-STAR Organizing Committee and the Busan IT Industry Promotion Agency, was held at BEXCO in Busan from Thursday, November 14, to Sunday, November 17.

    This year, following last year, the exhibition was held on the most enormous scale ever, with 3,359 booths. In line with the expanded scale, new products and content from various participating companies were revealed, raising the expectations of all who visited G-STAR.

    At BEXCO’s first exhibition hall, Nexon Korea, which participated as a Diamond (main) sponsor, showcased four works as demonstration entries, including ‘Super Vibe’, ‘First Berserker: Kazan’, ‘Hwanse Chwihojeon Online’, and ‘Project Overkill’. It also presented a unique enjoyment by holding a large-scale orchestra performance to celebrate its 30th anniversary.

    The number of visitors was estimated based on the number of people inside and outside the exhibition hall for four days rather than by day, as this year’s focus, following last year’s, was on the density inside and outside the exhibition hall. As a result, it was estimated that approximately 215,000 people visited G-STAR over the four days.

    The BTB Hall on the 3rd floor of BEXCO’s 2nd Exhibition Hall was held offline and online for three days, from Thursday, November 14 to Saturday, November 16. The booth size was expanded compared to the previous year (896 booths in 2023, 924 booths in 2024), and a comfortable business infrastructure was built through the expansion of the size of the networking lounge, which was the most frequently used and its strategic location. The number of paying buyers who visited the G-STAR BTB exhibition hall for business consultations over the three days was 2,211.

    G-STAR’s killer content, G-CON 2024, held this year with 42 sessions (4 keynotes, 38 general sessions, and three tracks), also captured the audience’s attention with the best-ever speaker lineup befitting its 20th anniversary.

    The keynote session was attended by speakers including Executive Producer Kou Shibusawa (Yoichi Erikawa), founder of Koei Tecmo and considered one of the world’s greatest game creators, having developed “Romance of the Three Kingdoms” and “Age of Exploration”; Yoshinori Kitase, who oversaw the legendary JRPG “Final Fantasy” series; Naoki Hamaguchi, director of “Final Fantasy VII Remake”; Myungjin Yoon, CEO of Neople, who garnered the attention of many gamers with “First Berserker: Kazan”; and Mai Yoneyama, who is considered one of the best animators and illustrators of the current generation.

    To celebrate G-Star’s 20th anniversary, the G-Star Indie Showcase 2.0: Galaxy, held in collaboration with the global game platform Steam, was held simultaneously at the booth set up in the BTC Hall of the 2nd Exhibition Hall and broadcast online on G-Star TV during the 4-day event. Many general visitors and BTB buyers visited the site to enjoy indie games.

    This Indie Showcase also provided a unique opportunity for participating companies to demonstrate their works and other globally successful titles, such as ‘Elden Ring’ and ‘Dave the Diver’ in a Steam Deck experience space with a unique concept.

    At the G-Star Indie Awards held on the 17th (Sun) for attendees of this year’s Indie Showcase, six works, including Snake Eagle’s ‘Kill the Witch’ and N-Spec’s ‘World On’, received excellent reviews and were honored with awards.

    Kang Shin-cheol, chairman of the G-STAR Organizing Committee, said, “First, I would like to thank all the participating companies, related organizations, and participants who actively cooperated and worked hard to make the 20th G-STAR a success.” He added, “Thanks to the love and support you have shown for G-STAR for the past 20 years, we have grown this much. To repay your support, we will do our best to create a G-STAR that can continue to develop steadily.”

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

    2026년 09월 22일

    Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

    2026년 09월 16일

    Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

    2026년 09월 16일

    Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

    2026년 09월 15일
    Editors Picks

    Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

    2026년 09월 16일

    Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

    2026년 09월 16일

    RAT GAME Preview: Sokpop’s Aran Koning Pits One Chef Against Up to Eight Rats in a Halloween-Timed Asymmetric Horror Comedy

    2026년 09월 15일

    The Posthumous Investigation Platform Expansion Review: Mother Gaia Studio’s Time-Loop Noir Mystery Comes to Switch and Mobile With a Very Positive Track Record Behind It

    2026년 09월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us(Contact)
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.