최근기사

    Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

    2026년 09월 27일

    Lost Host Preview: A Lithuanian Solo Developer’s Toy Car Searches a Vanished Boy’s House From Six Inches Off the Ground — November 4 Launch

    2026년 09월 27일

    Rivage Review: Raw Fury and Exnilo Studio’s Time-Loop Space Station Mystery Ships Across PC and Console

    2026년 09월 27일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

      2026년 09월 26일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일

      WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

      2026년 09월 14일
    • Recommendation/Promotion

      Lost Host Preview: A Lithuanian Solo Developer’s Toy Car Searches a Vanished Boy’s House From Six Inches Off the Ground — November 4 Launch

      2026년 09월 27일

      Rivage Review: Raw Fury and Exnilo Studio’s Time-Loop Space Station Mystery Ships Across PC and Console

      2026년 09월 27일

      CRACK Preview: A Content Creator’s “Giant Egg No One Questions” Joke Becomes a 30,000-Wishlist Co-op Mystery — October 26 Launch

      2026년 09월 27일

      MR. RECORDS Preview: French Studio’s Day-Job-by-Day, Rhythm-Adventure-by-Night Game Gets Its First Demo Ahead of October Next Fest — Now Confirmed for PS5 and Xbox

      2026년 09월 26일

      Marked for Mayhem Preview: Blizzard, Ubisoft, and Disney Veterans’ Debut Turns Co-op Dungeon Runs Into a Betrayal-Powered Leaderboard Race

      2026년 09월 26일
    • Game Review

      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
      Facebook
      인디게임닷컴
        News

        A new beginning for K-GAME! Gwangju, 2024 Global Game Developers Conference (GGDC) successfully completed

        By Editorial Team2024년 10월 15일2 Mins Read
        Provided by: Gwangju Information and Culture Industry Promotion Agency (GICON)

        The ‘2024 Global Game Developers Conference (GGDC)’, where you can check out the global trends and future prospects of the domestic and international game industry, has concluded successfully.

        This event was held on October 11th and 12th at Jeonil Building 245 and Gwangju Video Complex Culture Center. Hosted by Gwangju Metropolitan City and organized by Gwangju Information & Culture Industry Promotion Agency, under the theme of ‘A New Beginning for K-GAME, Gwangju’. Also sponsored by Korea Creative Content Agency, Korea Mobile Game Association, Korea Game Media Association, Microsoft, One Store, NCsoft, Pearl Abyss, Geniesoft, Qroad, and Game Rating and Administration Committee.

        This conference, in which 40 domestic and international game developers and game development experts participated as speakers, was held simultaneously in two tracks at the 1st lecture hall of Jeonil Building 245 and the 2nd lecture hall of Gwangju Video Complex Culture Center.

        The GGDC 2024 session, which opened with a keynote speech by One Store CEO Jeon Dong-jin (Topic: One Store Global Strategy and Platform Changes), was a meaningful event where, in addition to the participation of various overseas speakers, including speakers from Malaysia and India, leading Korean game companies, such as Kakao Games, Neowiz, and 4:33, could understand domestic and international game industry trends.

        In particular, through a special symposium held together with GGDC 2024, game industry experts unanimously agreed that “events like the ‘Global Game Developers Conference (GGDC)’ should increase to develop the Korean game ecosystem,” and that they look forward to Gwangju’s first step as a new starting point for K-GAME and its positive synergy.

        Provided by: Gwangju Information and Culture Industry Promotion Agency (GICON)

        In addition to lectures, GGDC 2024 also included an indie game showcase exhibition, board game experience, comics market, and cosplay event open to the general public, making it a successful event that received a great response from not only game developers but also the general public.

        Lee Gyeong-ju, the head of the Gwangju Information and Culture Industry Promotion Agency, said, “We plan to continue the GGDC and make more efforts to live up to its name as a global conference,” and emphasized, “As a center of Asian culture with the National Asia Culture Center, we will first try to make it a representative conference of Asia by strengthening Asian and global speakers.”

        featured
        Editorial Team
        • Website
        • Facebook

        Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

        Related Posts

        Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

        2026년 09월 26일

        Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

        2026년 09월 23일

        BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

        2026년 09월 22일

        MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

        2026년 09월 17일
        Editors Picks

        Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

        2026년 09월 23일

        BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

        2026년 09월 22일

        MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

        2026년 09월 17일

        Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

        2026년 09월 16일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        • Home
        • About Us(Contact)
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.