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    Gyeonggi Game Connect 2025, a support event for small and medium-sized game companies, will be held on the 30th and 31st.

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    IGG Korea to host its first indie game festival, ALT+G, on the 25th.

    2025년 10월 20일
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    • Indie Game News

      Gyeonggi Game Connect 2025, a support event for small and medium-sized game companies, will be held on the 30th and 31st.

      2025년 10월 23일

      G-Star 2025 Announces Detailed Event Schedule, Including Indie Showcase

      2025년 10월 22일

      IGG Korea to host its first indie game festival, ALT+G, on the 25th.

      2025년 10월 20일

      STOVE and the Seoul Economic Promotion Agency are recruiting companies to participate in the “Game Lab with STOVE INDIE” program.

      2025년 10월 18일

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      2025년 10월 17일
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      STOVE and the Seoul Economic Promotion Agency are recruiting companies to participate in the “Game Lab with STOVE INDIE” program.

      2025년 10월 18일

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    K-indie hit game ‘Skul’ launched globally as a mobile version

    By 인디게임닷컴 편집부2024년 06월 05일Updated:2024년 11월 21일1 Min Read

    Neowiz announced on the 4th that it has officially launched the mobile version of the 2D action game ‘Skul’ developed by Southpaw Games globally.

    ‘Skul’ is a 2D roguelike action platformer game where you explore a dungeon by changing the skeleton head of the main character, Littlebone. This mobile version embodies Skul’s worldview and characters in a mobile environment. The fun elements of Skul enjoyed on PC and console, such as the side-scrolling action of defeating enemies, have been optimized for mobile use to improve perfection.

    The mobile version of Skul will be simultaneously released in 175 countries worldwide, including Korea, Japan, and the United States. It can be downloaded from the Google Play Store and Apple App Store. To commemorate the launch, the mobile version will be sold at a 10% discount until the 11th.

    Meanwhile, ‘Skul’ released console versions such as Nintendo Switch, PlayStation 4, and Xbox following the global PC platform Steam launch in 2021. It received a positive response for its exciting action and strategic play, becoming the first Korean indie game to surpass 1 million copies in cumulative sales within one year of its release. Currently, cumulative sales exceed 2 million copies.

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