최근기사

    An extraordinary crew co-op simulation… ‘Banana Airways’ lands in Steam Demo Top 25

    2026년 10월 26일

    Digital New Release of 300,000-Copy Board Game, ‘Potion Making’ Launches on November 10

    2026년 10월 26일

    430,000 Favorites: Vampire’s Chaotic Hotel Management, ‘Bloody Hell Hotel’ Announces 2027 Release

    2026년 10월 26일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Into the nameless city in search of the boy of my dreams… ‘Hypnos’ officially launches on October 29

      2026년 10월 26일

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일
    • Recommendation/Promotion

      An extraordinary crew co-op simulation… ‘Banana Airways’ lands in Steam Demo Top 25

      2026년 10월 26일

      Digital New Release of 300,000-Copy Board Game, ‘Potion Making’ Launches on November 10

      2026년 10월 26일

      430,000 Favorites: Vampire’s Chaotic Hotel Management, ‘Bloody Hell Hotel’ Announces 2027 Release

      2026년 10월 26일

      The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

      2026년 10월 24일

      Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

      2026년 10월 24일
    • Game Review

      Escape From Playtime Enters Steam Early Access: Mob Entertainment’s Poppy Playtime Spinoff Turns the Smiling Critters Into an 8-Player Co-op Extraction Horror

      2026년 10월 25일

      Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

      2026년 10월 24일

      Wonderia Creative Mode Update: Rock&Dash’s Cartoon Sci-Fi Survival Sandbox Adds Blueprints, God Mode, and World-Pausing Build Tools

      2026년 10월 23일

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
      Facebook
      인디게임닷컴
        News

        ‘Metal Suits’ wins the 19th Gyeonggi Game Audition, overcoming competition of 230 to 1

        By Editorial Team2024년 05월 26일4 Mins Read
        • Gyeonggi-do, final audition for ’19th Gyeonggi Game Audition’ held on May 25th
        • The game that took first place out of 230 games was ‘Metal Suits’.
        • Various benefits including prize money, follow-up support, and partner services provided to all TOP 10 members

        As a result of the final audition of the ’19th Gyeonggi Game Audition’ held by Gyeonggi Province at Play Expo on the 25th, Egg Tart Co., Ltd.’s ‘Metal Suits’ was selected.

        ‘Metal Suit’, which won the prize money of 50 million won, is a PC/console/mobile (select)-based action/casual/deck-building (select) genre game. The judges announced that they selected the company because it reinterpreted retro games with high quality and created a high-quality project.

        ‘Shape of Dream’ and ‘Over the Horizon’ took second place and each won 30 million won in prize money, while ‘Sephiria’ and ‘Greytail’ were selected in third place. The special award, STOVE INDIE’s PICK, prepared by Stove Indie, a platform specializing in indie games, went to Lizard Smoothie’s ‘Shape of Dream’.

        The Gyeonggi Game Audition, which targets unreleased games in Korea, is the largest game audition in the country with a total prize money of 200 million won. The first place prize money was increased to 50 million won, and word of mouth spread as a star game, and a total of 230 games applied, double the number of last year. In addition, benefits such as receiving prize money for all of the TOP 10, support for follow-up development, and support for various partner services were added.

        The final ranking of the Top Ten Games was determined through a final audition that included document screening, first audition, and speed dating (judges move from team to team and evaluate them over a given period of time). 20 professional judges and 100 audience members participated in the evaluation, including game publishing, investment, and experts from NHN, Neowiz, Smilegate, and Kakao Ventures, as well as developers from large game companies and YouTubers specializing in game analysis. Participants expressed satisfaction in not only being able to receive fairer evaluations thanks to the introduction of an audience evaluation panel, but also because it was an opportunity to promote the game before its release.

        Meanwhile, in the final audition, ▲51% ‘Pebble Knights’ ▲Concord Co., Ltd. ‘Greytail’ ▲Indirect Shine ‘Harma’ ▲Dadat Co., Ltd. ‘Yacht Dream’ ▲Egg Tart Co., Ltd. ‘Metal Suits’ ▲Etriel A total of 10 games advanced: Athanasia ‘Over the Horizon’ ▲Tim Horay ‘Sephiria’ ▲Double Stroke ‘Coinmon Defense’ ▲ Arete Games ‘Tainted Land’ ▲Lizard Smoothie ‘Shape of Dream’

        Among the award benefits, there is support for follow-up support programs such as quality assurance (QA), sound, video, translation, and marketing, which are only provided to companies located in Gyeonggi-do. Gyeonggi Province plans to provide support so that capable small and medium-sized game companies can use the audition as an opportunity to successfully launch. In addition, the partner link service expanded to 11 companies, including Stove Indie, Mobile Index Game, and App Sealing, and additional points for companies residing in the Gyeonggi Global Game Center are benefits that apply to all award-winning companies.

        Kim Tae-geun, head of the Gyeonggi Province Digital Innovation Department, said, “As the competition rate was particularly high this year, it was not surprising which game took first place. “There were many high-level games participated,” he said. He also said, “I hope that this audition will grow into a game that represents Korea, and that the audience evaluation team and visitors to the Gyeonggi Game Audition exhibition hall will also have a good time.”

        Detailed information about the winning companies of the 19th Gyeonggi Game Audition will be released later on the Gyeonggi Global Game Center website (gcon.or.kr/ggc).

        tops
        Editorial Team
        • Website
        • Facebook

        Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

        Related Posts

        Into the nameless city in search of the boy of my dreams… ‘Hypnos’ officially launches on October 29

        2026년 10월 26일

        Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

        2026년 10월 25일

        Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

        2026년 10월 22일

        Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

        2026년 10월 22일
        Editors Picks

        Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

        2026년 10월 24일

        In a World After People Joins Steam Next Fest: Japanese Solo Dev YORUROJI’s Post-Apocalyptic Pixel Adventure About a Robot Who Wakes Alone

        2026년 10월 21일

        Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

        2026년 10월 20일

        Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

        2026년 10월 20일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        • Home
        • About Us/Contact
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.