최근기사

    ‘Of Peaks and Tides’: A Meeting of Eastern Mythology and Survival Crafting

    2026년 09월 23일

    A game about making games is coming… ‘Let’s Build a Dungeon’ launches in February 2027

    2026년 09월 23일

    From Seoul to Busan and Suncheon… ‘Solitaire World Tour’ Launched, Featuring Watercolor Sensibility of 34 Cities in Korea and Japan

    2026년 09월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

      2026년 09월 22일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일

      WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

      2026년 09월 14일
    • Recommendation/Promotion

      ‘Of Peaks and Tides’: A Meeting of Eastern Mythology and Survival Crafting

      2026년 09월 23일

      A game about making games is coming… ‘Let’s Build a Dungeon’ launches in February 2027

      2026년 09월 23일

      Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

      2026년 09월 22일

      MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

      2026년 09월 17일

      Don’t Pick Up Preview: A Government-Licensed Phone Repair Shop Becomes the Latest Front in the Papers, Please Tradition

      2026년 09월 16일
    • Game Review

      From Seoul to Busan and Suncheon… ‘Solitaire World Tour’ Launched, Featuring Watercolor Sensibility of 34 Cities in Korea and Japan

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일

      Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

      2026년 09월 16일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Chungbuk Global Game Center begins a game production support project worth 1.43 billion won, including support for indie startups.

    인디 스타트업 제작지원 사업은 총 5개 기업을 지원, 22일(금) 14시까지 모집
    By Editorial Team2024년 03월 12일Updated:2024년 04월 11일3 Mins Read

    Chungbuk Global Game Center (hereinafter referred to as Game Center), supported by Cheongju City and operated by Cheongju Cultural Industry Promotion Foundation (CEO Byeon Gwang-seop, hereinafter referred to as Cheongju Cultural Foundation), has kicked off the 2024 game production support project worth 1.43 billion won.

    There are two recruitment fields: the ▲Chungbuk Game Company Production Support Project and ▲the Indie Startup Production Support Project, which recruit 12 and 5 companies, respectively.

    First, the ▲Chungbuk Game Company Production Support Project, worth a total of 1.2 billion won, will be recruiting until 14:00 on the 21st (Thursday), and will recruit 12 companies capable of developing games without restrictions on game genres, including mobile. Depending on the evaluation, differential support is provided from 80 million won to 90 million won, and matching 10% of the selected company’s contribution is required.

    Eligibility for application is a corporate company developing games with its business location in Chungcheongbuk-do or a gaming company headquarters that has confirmed business registration and relocation within three months from the date of the agreement after selection. In the case of a branch with its headquarters located in a foreign location, it must be established in the province before the announcement date. You can apply if you have three full-time employees for three months.

    The final selected companies are required to participate in the mid-term evaluation in July. Depending on the evaluation results, the three best companies will receive additional incentives worth up to 50 million won.

    ▲The Indie Startup Production Support Project, recruiting until 14:00 on Friday the 22nd, supports five companies. Based on the evaluation, three companies will receive 50 million won, an increase of 10 million won from last year, and two will receive 40 million won. Considering the characteristics of indie startups, they are provided with the benefits of marketing training. An office space within the game center is also offered to ease the rent burden.

    Eligible applicants are game development business operators whose business location is in Chungcheongbuk-do or who have committed to registering and relocating their business to Chungcheongbuk-do within three months from the date of the agreement after selection. Only companies in business for less than five years can apply.

    ▲Chungbuk game company production support project ▲Indie startup production support project. The proposed game must be completed and released in both fields by Saturday, November 30th. Offline board games and NFT-linked content and agreements are required in both fields. Games scheduled for commercialization within three months from the date of signing cannot be supported.

    Game companies and indie startups in North Chungcheong Province who wish to participate in this contest can apply and submit their application at eNara Help ( www.gosims.go.kr ) by the application deadline.

    The Game Center said, “This support project will be an accelerator for the game industry in North Chungcheong Province, which is growing and steadily proving its potential,” and encouraged, “We look forward to receiving a lot of interest and challenges from game companies and indie startups in North Chungcheong Province.”

    For more information, please visit the Chungbuk Global Game Center website ( www.cbgame.org) or call 043-219-1219/1717.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

    2026년 09월 18일

    Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

    2026년 09월 16일

    2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

    2026년 09월 15일

    GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

    2026년 09월 10일
    Editors Picks

    Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

    2026년 09월 16일

    Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

    2026년 09월 16일

    RAT GAME Preview: Sokpop’s Aran Koning Pits One Chef Against Up to Eight Rats in a Halloween-Timed Asymmetric Horror Comedy

    2026년 09월 15일

    The Posthumous Investigation Platform Expansion Review: Mother Gaia Studio’s Time-Loop Noir Mystery Comes to Switch and Mobile With a Very Positive Track Record Behind It

    2026년 09월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us(Contact)
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.