최근기사

    A Challenge by Fired AAA Developers: School Chaos Game ‘Highjinx High’ Revealed

    2026년 06월 05일

    ‘Brave Round’, developed by Jakarta-based bereavement shooter, launches simultaneously on PC and Switch

    2026년 06월 05일

    Turning in-game music into an album? Music Tycoon ‘Offbeat’ Demo Released

    2026년 06월 05일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일

      K-Indie Takes Center Stage: Global Interest Focuses on KOCCA Joint Pavilion at Kyoto BitSummit 2026

      2026년 05월 28일

      Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

      2026년 05월 23일

      Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

      2026년 05월 21일

      Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

      2026년 05월 21일
    • Recommendation/Promotion

      A Challenge by Fired AAA Developers: School Chaos Game ‘Highjinx High’ Revealed

      2026년 06월 05일

      Turning in-game music into an album? Music Tycoon ‘Offbeat’ Demo Released

      2026년 06월 05일

      The Syndicate: Classified Operations Preview: A Filipino Solo Developer’s Cold War Espionage Idle-Strategy Hybrid Reveals Its Demo

      2026년 06월 04일

      Everything is Gun! Preview: Three Bulgarian Women Developers Build the Most Talked-About Indie FPS of 2026 in Just Three Months

      2026년 06월 04일

      Tomo: Endless Blue Preview: AAA Veterans’ Voxel Open-World RPG Hits Kickstarter Goal in 60 Hours

      2026년 06월 03일
    • Game Review

      ‘Brave Round’, developed by Jakarta-based bereavement shooter, launches simultaneously on PC and Switch

      2026년 06월 05일

      PROHIBEAST Review: A French Indie Reinterprets the Commandos Tradition With Prohibition-Era Anthropomorphic Animals — and Meat Instead of Alcohol

      2026년 06월 03일

      Luce Spenta Visual Remake Review: An Italian Solo Developer’s Gothic Visual Novel Returns With Fully Hand-Drawn Art

      2026년 06월 03일

      Five Graves, Five Judgments, ‘Luce Spenta’ Massive Visual Remake

      2026년 06월 03일

      Mina the Hollower Review: The Shovel Knight Studio’s Four-Year Gamble Becomes 2026’s Highest-Rated Game

      2026년 06월 02일
    • Featured article

      Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range

      2026년 05월 31일

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일
    • Contests/Support

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Com2uS recruits the first ‘Com2uS Mentoring School’ for college students

    By Editorial Team2024년 02월 01일2 Mins Read

    – ‘Com2uS Mentoring School’, which helps prepare for careers in the game industry, is recruiting second- and third-year university students until February 5th.
    – An incumbent in game planning and programming serves as a mentor, gives lectures, and even provides assistance in portfolio creation.
    – Final successful applicants will participate in various offline programs at Com2uS headquarters for 5 days from February 19th to 23rd.

    Com2uS (CEO Lee Joo-hwan) is recruiting participants for the first ‘Com2uS Mentoring School’, which helps college students set career paths.

    ‘Com2uS Mentoring School’ is a free education program that provides college students interested in the gaming industry with the opportunity to explore job positions in the game development field, and provides assistance by current Com2uS employees as mentors.

    Com2uS is recruiting participants for the first ‘Com2uS Mentoring School’ by 11 a.m. on February 5 for game planning and client programming positions. Application for participation is done online, and any second or third year university student who has completed at least 4 but not more than 6 semesters can apply.

    Participants selected through the announcement of successful candidates on February 13th will participate in various activities as current Com2uS employees and mentors and mentees for 5 days from February 19th to 23rd. College students who participate as mentees will be provided with various programs that are actually helpful to college students, such as job lectures, job experience, and portfolio creation, in an offline format at Com2uS headquarters.

    Meanwhile, Com2uS has various programs to foster talent in the game industry, including the ‘Server Campus’, which provides server development education to those wishing to pursue a career as a game developer, and the ‘QA Campus’, which provides theory and practical training for people interested in QA jobs. We are carrying out various activities.

    More detailed information about this ‘Com2uS Mentoring School’ recruitment can be found on the Com2uS recruitment blog, and 1:1 inquiries can also be made through KakaoTalk (ID: @Com2us Recruitment).

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

    2026년 06월 04일

    K-Indie Takes Center Stage: Global Interest Focuses on KOCCA Joint Pavilion at Kyoto BitSummit 2026

    2026년 05월 28일

    Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

    2026년 05월 23일

    Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

    2026년 05월 21일
    Editors Picks

    The Scroll of Taiwu Review: After 8 Years and 3.4 Million Chinese Players, One of Indie’s Most Ambitious RPGs Finally Goes Global

    2026년 06월 02일

    Where Dolls Hang Preview: A NYX Award-Winning Solo Developer Builds Survival Horror From One of Mexico’s Most Haunting Real-World Legends

    2026년 06월 02일

    Mina the Hollower Review: The Shovel Knight Studio’s Four-Year Gamble Becomes 2026’s Highest-Rated Game

    2026년 06월 02일

    Retro Rewind: Video Store Simulator Review: A Two-Person Quebec Studio’s 90s Nostalgia Hit Becomes One of 2026’s Indie Success Stories

    2026년 06월 01일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.