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    Taiwanese Solo Developer ‘Rami: A Cup of Code and Coffee’ Releases Free Steam Trial

    2026년 10월 13일

    ₩20 Billion in Four Months: How a Tiny K-Indie Cat Shooter Became Neptune’s Breakout Hit

    2026년 10월 12일

    Demon Bluff Launches in November: A Single-Player Social Deduction Roguelike Where Any Card Might Be Lying

    2026년 10월 12일
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    • News

      ₩20 Billion in Four Months: How a Tiny K-Indie Cat Shooter Became Neptune’s Breakout Hit

      2026년 10월 12일

      Apple Crumble: The Duck Detective Studio Turns Grandma’s 84th Birthday Into a 90-Minute Family Thriller, Out December 3

      2026년 10월 11일

      The Last Gas Station: Winter Resort DLC Turns a Lonely Desert Pump Into a Ski Getaway, Out November 18

      2026년 10월 11일

      ALT+G Returns to Seongsu: Second Indie Game Festival Opens at Platz2 on Hangul Day, October 9

      2026년 10월 07일

      OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

      2026년 10월 07일
    • Recommendation/Promotion

      Taiwanese Solo Developer ‘Rami: A Cup of Code and Coffee’ Releases Free Steam Trial

      2026년 10월 13일

      Demon Bluff Launches in November: A Single-Player Social Deduction Roguelike Where Any Card Might Be Lying

      2026년 10월 12일

      Lazare’s Sacrifice Revealed: A French Revolution Deckbuilder Where Every Win Costs You Cards, Board Space, or Blood, Co-Designed by Gwent’s Damien Monnier

      2026년 10월 11일

      Olaf and the Crowning Hangover Demo Adds Brock Baker’s Voice Work to a Ukrainian Solo Dev’s Sokoban-in-Reverse Comedy Puzzler

      2026년 10월 11일

      FIRESTARTERS Hits Steam Early Access October 28: Rocket Skates, Killer Androids, and a Deadly Live-Broadcast Game Show

      2026년 10월 10일
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      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

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      2026년 09월 22일
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      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일
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      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

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      2026년 09월 15일
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    Northern Gyeonggi Cultural Creation Hub Startup Recruitment for the 17th Class

    의정부 소재 경기문화창조허브, 09월 06일 15시까지 신청 마감
    By Editorial Team2023년 09월 01일1 Min Read

    We are recruiting the 17th batch of new startup companies to move into the Northern Gyeonggi Creative Hub.

    Located on the 10th and 11th floors of the CRC Building, located at 234 Sinheung-ro, Uijeongbu-si, Gyeonggi-do, 7 out of 14 rooms (9 to 26 companies) are targeted, and desks and chairs are provided as standard in office spaces with Internet support.

    Companies eligible for recruitment are individuals or corporate companies in the content (convergence) field, such as animation, games, movies, music, characters, publishing, webtoons, and Internet/mobile content solutions. In addition, companies that support startups (service companies, legal companies, etc.) are also eligible for support.

    More detailed information can be found in the Gyeonggi Content Agency announcement <<

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