최근기사

    Rising from the Ashes: Dark Fantasy Roguelite ‘Cinderia’ Sees Early Success

    2026년 04월 13일

    Heavy Metal & High Octane: Arcade Shooter ‘Gunboat God’ Blasts onto PC and Consoles

    2026년 04월 13일

    Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

    2026년 04월 13일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일

      BIC Festival 2026: Official Call for Entries

      2026년 04월 08일

      Stove Recruits 3rd Official Supporters… Activity Period and Scope Expanded

      2026년 04월 06일

      STOVE Expands Horizons: Recruitment Opens for 3rd Official Supporters ‘STOVE Crew’

      2026년 04월 06일
    • Recommendation/Promotion

      The Last Drop of Mystery: Cozy Management Meets Eerie Horror in ‘The Last Gas Station’

      2026년 04월 11일

      Retro Terror Returns: 80s Slasher-Inspired ‘Last Summer’ Revealed on Steam

      2026년 04월 10일

      Behold the Uncomfortable Beauty: Hand-Drawn Grotesque Metroidvania ‘Evolvania’ Releases Demo

      2026년 04월 10일

      Explore the Infinite: ‘STARSEEKER: Astroneer Expeditions’ Opens Beta Pre-Registration

      2026년 04월 10일

      Corporate Slave by Day, Hacker by Night: Cyberpunk Clicker ‘Remain at Your Desk’ Revealed

      2026년 04월 10일
    • Game Review

      Rising from the Ashes: Dark Fantasy Roguelite ‘Cinderia’ Sees Early Success

      2026년 04월 13일

      Heavy Metal & High Octane: Arcade Shooter ‘Gunboat God’ Blasts onto PC and Consoles

      2026년 04월 13일

      Vengeance of the Floating Skull: ‘Skull Horde’ Brings Diablo-Inspired Auto-Battling to Steam

      2026년 04월 11일

      Steam’s New Steampunk Obsession: ‘Path of Exile’ Co-Founder Launches ‘Crystalfall’ Into Early Access

      2026년 04월 11일

      Flip the Myth: Devolver Digital Releases Labyrinth-Building Roguelike ‘MINOS’

      2026년 04월 10일
    • Featured article

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일
    • Contests/Support

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일

      Co-Create AI: Soonchunhyang University Opens Recruitment for AI Game Dev Mentorship

      2026년 04월 07일

      Fueling the K-Indie Boom: A Guide to Major Game Support Programs in April 2026

      2026년 04월 07일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    SBA recruits game companies to participate in the 2023 Tokyo Game Show ‘Seoul Pavilion.’

    By Editorial Team2023년 07월 06일Updated:2023년 07월 07일3 Mins Read

    The Seoul Metropolitan Government and the Seoul Economic Promotion Agency (SBA, CEO Kim Hyun-woo) announced that they are recruiting companies to participate in the 2023 Tokyo Game Show Seoul Pavilion (Game SHOW BOX), which will be held in Tokyo, Japan, at the end of September, by July 17.

    The Seoul Pavilion is scheduled to be created in the indie game exhibition area of the Tokyo Game Show exhibition hall. Through systematic diagnosis by game industry experts, excellent game companies and publishers with competitiveness in the local market are discovered and supported to enter the overseas market.

    The Tokyo Game Show is one of the world’s top three game shows held in Japan every year since 1996, and this year it will be held at Makuhari Messe from September 21st to 24th.

    As this year’s event is held after the end of COVID-19, the Seoul Pavilion was created to directly help excellent Seoul companies enter the Japanese market for four days. The Seoul Pavilion will be operated throughout the business day and public day schedule of the Tokyo Game Show. It will be created as an exhibition hall where business meetings and game demonstrations can be held simultaneously.

    Companies participating in the 2023 Tokyo Game Show Seoul Pavilion will have an exhibition space, a separate business meeting space and facilities, and various pre- and on-site support to attract local buyers and visitors.

    It supports pre- and on-site business matching with buyers such as local investors and publishers and meetings with leading overseas companies, associations, and organizations. It promotes participating companies and content online and offline, such as directory book production. Manpower for operation and business response, such as interpretation and translation, will also be provided to help exhibitors focus on business and publicity. Any game developer, team, or publisher based in Seoul with global service capabilities can apply for the 2023 Tokyo Game Show Seoul Pavilion project.

    For this support, ten companies will be selected through a written screening process using a game content diagnosis kit for applicants. Game content diagnosis is conducted for all applicant companies, and expert feedback is provided upon request. A diagnosis committee composed of industry experts such as publishers/developers/VCs/academics examines game companies’ success factors such as competitiveness, suitability, readiness, and strategy.

    As this project aims to support Seoul-based game companies and publishers’ global expansion, including the local Japanese market, additional points are provided to companies with games with Japanese and English builds. In addition, extra points are applied to those who have received support from the SBA for the past two years or are resident companies of the Seoul Game Contents Center.

    Jeon Dae-hyeon, head of the content division at the Seoul Economic Promotion Agency, said, “We created the Seoul Pavilion at the Tokyo Game Show this year to reflect the demand from game companies. We will contribute to the revitalization of the game industry.”

    For more information on the ‘2023 Tokyo Game Show Seoul Pavilion’, check the Seoul Economic Promotion Agency’s (www.sba.kr) website’s Corporate Support, Seoul Business, and Notices menu, or call the Seoul Economic Promotion Agency’s Game Team (02-3455-8381). You can contact us by

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

    2026년 04월 13일

    A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

    2026년 04월 09일

    Co-Create AI: Soonchunhyang University Opens Recruitment for AI Game Dev Mentorship

    2026년 04월 07일

    Fueling the K-Indie Boom: A Guide to Major Game Support Programs in April 2026

    2026년 04월 07일
    Editors Picks

    Your Ultimate Study Buddy: “Overwhelmingly Positive” Steam Hit ‘Chill with You: Lo-Fi Story’ Arrives on Mobile

    2026년 04월 09일

    BIC Festival 2026: Official Call for Entries

    2026년 04월 08일

    East Asia Indie Games Celebration Returns for 2nd Year: Now Recruiting Developers and Creators

    2026년 04월 01일

    A Journey of Healing: Award-Winning Emotional Adventure ‘Sohee’ Launches on Steam and STOVE

    2026년 03월 31일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.