최근기사

    A pajama party turned into a nightmare… Cooperative horror ‘Mama’s Sleeping Angels’

    2026년 03월 24일

    Cosmic Gods and Tactical Decks: ‘Voice of Belldona’ Set for Massive Private Beta on March 31

    2026년 03월 24일

    A Latin American Heart in a JRPG Body: ‘Toada Brava’ Launches Kickstarter Campaign

    2026년 03월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      K-Indie ‘Studio BB’ and Japan’s Phoenix Announce Global Co-publishing with ‘Monowave’

      2026년 03월 16일
    • Recommendation/Public

      Cosmic Gods and Tactical Decks: ‘Voice of Belldona’ Set for Massive Private Beta on March 31

      2026년 03월 24일

      A Latin American Heart in a JRPG Body: ‘Toada Brava’ Launches Kickstarter Campaign

      2026년 03월 24일

      Rhythm Revolution: ‘Dead As Disco’ Smashes 1.2M Demo Players and 300M TikTok Views

      2026년 03월 23일

      36 Million Downloads Later: ‘Food Truck Chef: Full Course Edition’ Serves Up a Launch Date for PC and Switch

      2026년 03월 21일

      Vengeance of the Floating Skull: ‘Skull Horde’ Brings Diablo II Vibes to the Autobattler Genre this April

      2026년 03월 21일
    • Indie Game Review

      A pajama party turned into a nightmare… Cooperative horror ‘Mama’s Sleeping Angels’

      2026년 03월 24일

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일

      7 Years in the Making: 90s Arcade Sandbox ‘The Coin Game’ Hits 1.0 on PC and Consoles

      2026년 03월 22일

      From Desert Storm to 9/11: ‘Maestro’s Cold War 2’ Expands into the Era of Pax Americana

      2026년 03월 21일
    • Indie Game Focus

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일

      Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

      2026년 03월 04일
    • Competition/Support Project

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일

      Fueling the Underdog: Gyeongnam Global Game Center Teams Up with Com2uS Holdings for 2026 Indie Push

      2026년 03월 18일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    SBA recruits game companies to participate in the 2023 Tokyo Game Show ‘Seoul Pavilion.’

    By Editorial Team2023년 07월 06일Updated:2023년 07월 07일3 Mins Read

    The Seoul Metropolitan Government and the Seoul Economic Promotion Agency (SBA, CEO Kim Hyun-woo) announced that they are recruiting companies to participate in the 2023 Tokyo Game Show Seoul Pavilion (Game SHOW BOX), which will be held in Tokyo, Japan, at the end of September, by July 17.

    The Seoul Pavilion is scheduled to be created in the indie game exhibition area of the Tokyo Game Show exhibition hall. Through systematic diagnosis by game industry experts, excellent game companies and publishers with competitiveness in the local market are discovered and supported to enter the overseas market.

    The Tokyo Game Show is one of the world’s top three game shows held in Japan every year since 1996, and this year it will be held at Makuhari Messe from September 21st to 24th.

    As this year’s event is held after the end of COVID-19, the Seoul Pavilion was created to directly help excellent Seoul companies enter the Japanese market for four days. The Seoul Pavilion will be operated throughout the business day and public day schedule of the Tokyo Game Show. It will be created as an exhibition hall where business meetings and game demonstrations can be held simultaneously.

    Companies participating in the 2023 Tokyo Game Show Seoul Pavilion will have an exhibition space, a separate business meeting space and facilities, and various pre- and on-site support to attract local buyers and visitors.

    It supports pre- and on-site business matching with buyers such as local investors and publishers and meetings with leading overseas companies, associations, and organizations. It promotes participating companies and content online and offline, such as directory book production. Manpower for operation and business response, such as interpretation and translation, will also be provided to help exhibitors focus on business and publicity. Any game developer, team, or publisher based in Seoul with global service capabilities can apply for the 2023 Tokyo Game Show Seoul Pavilion project.

    For this support, ten companies will be selected through a written screening process using a game content diagnosis kit for applicants. Game content diagnosis is conducted for all applicant companies, and expert feedback is provided upon request. A diagnosis committee composed of industry experts such as publishers/developers/VCs/academics examines game companies’ success factors such as competitiveness, suitability, readiness, and strategy.

    As this project aims to support Seoul-based game companies and publishers’ global expansion, including the local Japanese market, additional points are provided to companies with games with Japanese and English builds. In addition, extra points are applied to those who have received support from the SBA for the past two years or are resident companies of the Seoul Game Contents Center.

    Jeon Dae-hyeon, head of the content division at the Seoul Economic Promotion Agency, said, “We created the Seoul Pavilion at the Tokyo Game Show this year to reflect the demand from game companies. We will contribute to the revitalization of the game industry.”

    For more information on the ‘2023 Tokyo Game Show Seoul Pavilion’, check the Seoul Economic Promotion Agency’s (www.sba.kr) website’s Corporate Support, Seoul Business, and Notices menu, or call the Seoul Economic Promotion Agency’s Game Team (02-3455-8381). You can contact us by

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

    2026년 03월 23일

    AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

    2026년 03월 20일

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일
    Editors Picks

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Indie Dominance: The Standout Winners of Steam Next Fest February 2026

    2026년 03월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.