최근기사

    Cosmic Gods and Tactical Decks: ‘Voice of Belldona’ Set for Massive Private Beta on March 31

    2026년 03월 24일

    A Latin American Heart in a JRPG Body: ‘Toada Brava’ Launches Kickstarter Campaign

    2026년 03월 24일

    Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

    2026년 03월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일

      K-Indie ‘Studio BB’ and Japan’s Phoenix Announce Global Co-publishing with ‘Monowave’

      2026년 03월 16일
    • Recommendation/Public

      Cosmic Gods and Tactical Decks: ‘Voice of Belldona’ Set for Massive Private Beta on March 31

      2026년 03월 24일

      A Latin American Heart in a JRPG Body: ‘Toada Brava’ Launches Kickstarter Campaign

      2026년 03월 24일

      Rhythm Revolution: ‘Dead As Disco’ Smashes 1.2M Demo Players and 300M TikTok Views

      2026년 03월 23일

      36 Million Downloads Later: ‘Food Truck Chef: Full Course Edition’ Serves Up a Launch Date for PC and Switch

      2026년 03월 21일

      Vengeance of the Floating Skull: ‘Skull Horde’ Brings Diablo II Vibes to the Autobattler Genre this April

      2026년 03월 21일
    • Indie Game Review

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일

      7 Years in the Making: 90s Arcade Sandbox ‘The Coin Game’ Hits 1.0 on PC and Consoles

      2026년 03월 22일

      From Desert Storm to 9/11: ‘Maestro’s Cold War 2’ Expands into the Era of Pax Americana

      2026년 03월 21일

      Retired, Not Recycled: ‘AI.VI’ Blends FPS and Tower Defense in a Satirical Space Rebellion

      2026년 03월 19일
    • Indie Game Focus

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일

      Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

      2026년 03월 04일
    • Competition/Support Project

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일

      Fueling the Underdog: Gyeongnam Global Game Center Teams Up with Com2uS Holdings for 2026 Indie Push

      2026년 03월 18일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Epic Games Korea unveils ‘Unreal Summit Online 2022’ session

    By Editorial Team2022년 09월 13일3 Mins Read

    Epic Games Korea (CEO Park Seong-cheol), the Korean subsidiary of Epic Games, announced on the 13th that it has unveiled the full session and details of ‘Unreal Summit Online 2022’, which will be held online for 4 days from September 27 to 30.

    Unreal Summit Online 2022 will have a total of 20 sessions under the themes of Common on September 27th, Games on the 28th, Movies, TV & Animation on the 29th, and Architecture & Automobile on the 30th.

    On the first day, sessions on topics common to various industries are held. Epic Games Korea CEO Park Seong-cheol welcomes the opening speech, and under the theme of ‘the future of content production’, he will explain changes and innovations in content production methods through Unreal Engine in all industries and the ecosystem of Epic Games.

    Also included are some of Epic’s key Unreal Engine 5 technologies, including ‘Utilizing 200% of the Chaos Physics Engine’, ‘Creating Broken Background Props with Modeling Mode and Fracture Mode’, and ‘Creating Fully Flexible Gameplay: UE5 Modular Gameplay’ Here is a lecture on ‘Metahuman: Mesh to Metahuman and IK Retargeting’ to introduce how to easily create a high-quality digital human.

    In the game session on the second day, Nexon Games introduces the case of , a multi-platform game that is being produced with high visual quality using Unreal Engine under the theme of ‘making using Unreal Engine’.

    In addition, Nitro Studio will cover cases related to the implementation of a pleasant cross-play environment on various platforms such as PC, mobile, and console under the theme of ‘ Optimized Drive for Multi-Platform’. Also, indie developer Turtle Cream will share the process of building toy-style art direction and asset creation tips for small development teams under the theme of ‘Art Direction and Pipeline of ‘.

    In addition, ‘Crowd Animation: Easy to Follow with the City Sample Plugin’ and ‘UE5 Mobile Rendering Update’ sessions announced by Epic Games are also available.

    In addition, on the third day, sessions related to film, TV & animation will be held, and on the fourth day, lectures on architecture & automobiles will be prepared.

    Park Seong-cheol, CEO of Epic Games Korea, said, “Unreal Summit Online 2022 is innovating the way to create and experience 3D interactive content through Unreal Engine in all industries, including games, movies, TV, animation, architecture, and automobiles. We have prepared unprecedented sessions that will be of direct help to creators.”

    In addition, “Information on the latest technologies in real-time interactive content creation that penetrates all industries such as Unreal Engine 5, digital human, digital twin, virtual production, and metaverse, as well as creative inspiration for a truly digital future through innovative examples of creators I hope you get it,” he said.

    Those who wish to participate in Unreal Summit Online 2022 can apply for free pre-registration on the Epic Lounge website and log in in time for the lecture. All lectures can be viewed on PC and mobile.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

    2026년 03월 23일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

    2026년 03월 17일

    Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

    2026년 03월 17일
    Editors Picks

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Indie Dominance: The Standout Winners of Steam Next Fest February 2026

    2026년 03월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.