최근기사

    Neptune and Krafton Unveil ‘Flick’: A New Global Hub for Hybrid Casual Games

    2026년 03월 26일

    Lies Are Your Greatest Asset: Voice-Chat Auction Thriller ‘Double Dealers’ Revealed

    2026년 03월 26일

    Hell is Under New Management: ‘Sintopia’ Opens Its Gates on Steam this April 16

    2026년 03월 26일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일

      K-Indie ‘Studio BB’ and Japan’s Phoenix Announce Global Co-publishing with ‘Monowave’

      2026년 03월 16일
    • Recommendation/Public

      Lies Are Your Greatest Asset: Voice-Chat Auction Thriller ‘Double Dealers’ Revealed

      2026년 03월 26일

      Hell is Under New Management: ‘Sintopia’ Opens Its Gates on Steam this April 16

      2026년 03월 26일

      Pixel-Perfect Paradise: ‘Horticular’ Brings Its Cozy Ecosystem Sim to Nintendo Switch This April

      2026년 03월 25일

      The Fine Art of People-Watching: Emmy-Winning Studio to Launch ‘Nippets’ on Steam

      2026년 03월 25일

      Cosmic Gods and Tactical Decks: ‘Voice of Belldona’ Set for Massive Private Beta on March 31

      2026년 03월 24일
    • Indie Game Review

      A Pajama Party Gone Surreal: Co-op Horror ‘Mama’s Sleeping Angels’ Takes Steam by Storm

      2026년 03월 24일

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일

      7 Years in the Making: 90s Arcade Sandbox ‘The Coin Game’ Hits 1.0 on PC and Consoles

      2026년 03월 22일

      From Desert Storm to 9/11: ‘Maestro’s Cold War 2’ Expands into the Era of Pax Americana

      2026년 03월 21일
    • Indie Game Focus

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일

      Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

      2026년 03월 04일
    • Competition/Support Project

      Neptune and Krafton Unveil ‘Flick’: A New Global Hub for Hybrid Casual Games

      2026년 03월 26일

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Neptune and Krafton Unveil ‘Flick’: A New Global Hub for Hybrid Casual Games

    By Editorial Team2026년 03월 26일3 Mins Read
    • The Launch: Neptune officially introduces “Flick,” a dedicated brand for hybrid casual game publishing.
    • The Partnership: A joint global contest launched with parent company Krafton to discover next-gen IPs.
    • The Support: Winners receive “Full-Cycle” support, including UA marketing, data analysis, and Krafton’s global distribution network.
    • The Scope: Open to developers worldwide, from early prototypes to near-completion builds.

    Neptune (CEO Kang Yul-bin) is making a major power move into the global gaming market. On March 26, the company announced the launch of “Flick,” its specialized publishing brand for the hybrid casual genre, alongside a massive global contest co-hosted with industry giant Krafton.

    “Flick”: Small Ideas, Big Impact

    The name Flick represents the philosophy that a “light touch” or a small, brilliant idea can fundamentally change the landscape of the gaming market. As one of Neptune’s three core growth pillars for 2026, Flick aims to maximize the value of indie and mid-sized projects through meticulous data-driven support and global expertise.

    The Global Hybrid Casual Game Contest

    This isn’t just a trophy ceremony; it’s a strategic pipeline designed to turn promising prototypes into global hits.

    • Who Can Enter: Any developer or indie studio regardless of country or team size.
    • What to Submit: Projects ranging from initial prototypes to builds ready for launch.
    • Judging Criteria: The joint task force from Neptune and Krafton will evaluate the Core Loop, ad revenue potential, user retention/scalability, and global market suitability.

    Beyond the Prize: Full-Cycle Support

    Selected teams will move beyond simple prize money into a comprehensive growth program. This includes:

    • Data-Driven Operation: Specialized support for live-service data analysis.
    • Revenue Optimization: Integration of advanced ad-tech to maximize monetization.
    • Global UA & QA: Aggressive User Acquisition (UA) marketing, professional Localization, and Quality Assurance (QA).
    • Strategic Investment: High-potential projects will be considered for follow-up investments and long-term publishing contracts.

    Quick Specs: Global Hybrid Casual Contest

    CategoryDetails
    OrganizersNeptune & Krafton
    Publishing BrandFlick
    EligibilityGlobal developers (Indie to Mid-size)
    Project StagePrototype to Near-release
    Support PillarsUA Marketing, Data Analysis, Ad-tech, Krafton Network
    Official SiteVisit the Flick Official Homepage

    A Strategic Partnership for Growth

    A representative from Neptune stated, “This contest with Krafton is a signal fire for our expanded investment in the hybrid casual genre. We are not looking for a one-time event; we are building a sustainable, long-term publishing pipeline for the global market.”

    By combining Neptune’s agility in the casual space with Krafton’s massive global infrastructure (known for hits like PUBG), the “Flick” initiative is poised to become a significant gateway for developers looking to scale their ideas on the world stage.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

    2026년 03월 23일

    AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

    2026년 03월 20일

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일
    Editors Picks

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Indie Dominance: The Standout Winners of Steam Next Fest February 2026

    2026년 03월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.