- The Concept: A 3–6 player social deception game centered on auctions, item trading, and high-stakes bluffing.
- The Twist: Hidden “Clauses” on items can either multiply your fortune or trigger a bankruptcy-inducing curse.
- The Tool: Real-time voice chat is the primary mechanic for persuasion, manipulation, and detection.
- The Studio: Developed by Turkey-based Miklagard Studios, marks their debut on Steam.
Forget what you know about polite bidding. Miklagard Studios has officially pulled back the curtain on Double Dealers, a chaotic multiplayer party game where the gift of gab—and a talent for deception—is the only way to survive the market. Taking cues from social deduction hits like Among Us and Liar’s Bar, this title shifts the focus from “finding the killer” to “fleece your friends in an auction.”

The Art of the Cursed Deal
In Double Dealers, the gameplay loop is simple to learn but devilishly hard to master. Each round, a designated seller chooses one of three random items to put on the block.
- Asymmetrical Information: Only the seller knows the true market value and the two hidden “Clauses” attached to the item.
- The Gamble: Clauses can be beneficial (doubling value, providing passive income) or catastrophic (draining your bank account or locking your assets).
- The Pitch: Sellers must use real-time voice chat to convince buyers that a cursed trinket is a legendary relic, while buyers must listen for stutters, over-explanations, and suspicious confidence to sniff out the truth.
Market Phases and Strategic Cards
Once the gavel drops, the game shifts to the Market Phase. Here, players decide whether to cash out their items for immediate profit or hold onto them to complete “sets” from specific eras for massive bonuses.
To add another layer of complexity, a Card Shop allows players to purchase one-time abilities or passive buffs. These cards can reveal hidden clauses, protect against market crashes, or actively sabotage a rival’s bidding power, turning a simple social game into a deep tactical experience.
Game Specification: Double Dealers
| Category | Details |
| Developer | Miklagard Studios (Turkey) |
| Genre | Social Deception / Auction / Party Game |
| Players | 3 – 6 Players (Online Multiplayer) |
| Platform | PC (Steam) |
| Key Tech | Real-time Proximity Voice Chat |
| Status | TBA (Early Access Roadmap: ~6 Months) |
| Languages | 10 Languages Supported |
Community-Driven Early Access
As a debut title for Miklagard Studios, the team is leaning heavily into community feedback. During the planned six-month Early Access period, the developers intend to roll out a steady stream of new Clauses, strategic cards, and unique playable characters.
“Our goal is to create a game where every session feels different because of the humans involved,” the dev team stated. With randomized market fluctuations and hundreds of possible clause combinations, the “meta” in Double Dealers is constantly shifting, ensuring that no single strategy—no matter how clever the lie—works twice in a row.
Steam Store Page: Double Dealers on Steam





