최근기사

    HIPS N NOSES Preview: Korean Studio PepperStones Brings Its Café-and-Nightmare Hybrid to ChinaJoy 2026 for Global Debut

    2026년 07월 24일

    Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

    2026년 07월 24일

    OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

    2026년 07월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

      2026년 07월 17일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일

      Riichi City × Danganronpa Collaboration Returns With Four Characters and Limited-Time Content Through August 9

      2026년 07월 10일
    • Recommendation/Promotion

      HIPS N NOSES Preview: Korean Studio PepperStones Brings Its Café-and-Nightmare Hybrid to ChinaJoy 2026 for Global Debut

      2026년 07월 24일

      Polylithic Review: Czech Studio’s Colorful Low-Poly Stone Age Survival Game Graduates From Early Access August 25

      2026년 07월 24일

      Nowhere Dawn Preview: Korean Solo Developer’s Post-Apocalyptic Survival Action Game Announces 2027 Release

      2026년 07월 23일

      Bandwagon Preview: The Dome Keeper Studio’s Musical Survivor Game Replaces Bullets With Melodies in Its Open Playtest

      2026년 07월 23일

      SURA: Shattered Star Preview: Korean Studio’s Free Space Opera Action Platformer Builds Stylish Combat Around the Sword Draw and Return

      2026년 07월 21일
    • Game Review

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일

      Soulbound: Online Early Access Review: British Studio’s Pixel Art MMO Arrives on Steam With a Web3 Past It’s Trying to Leave Behind

      2026년 07월 23일

      BROKEN SOUL: Boss Rush Review: A Non-Developer Solo Creator’s Grid-Based Soulslike Arrives on Steam

      2026년 07월 21일

      Wreck Runners Review: Diablo II and Tony Hawk Veterans’ Co-op Physics Extraction Game Launches July 16

      2026년 07월 18일
    • Featured article

      [Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer

      2026년 07월 20일

      An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일

      Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

      2026년 07월 15일
    • Contests/Support

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일
    • GameCollege
      Facebook
      인디게임닷컴
        Game Review

        Vengeance of the Floating Skull: ‘Skull Horde’ Brings Diablo II Vibes to the Autobattler Genre this April

        By Editorial Team2026년 03월 21일Updated:2026년 04월 11일3 Mins Read
        • The Vibe: A dark fantasy dungeon crawler heavily inspired by Diablo II’s Necromancer class.
        • The Hook: Lead an undead army as a sentient flying skull seeking revenge on its own former body.
        • The Loop: Fast-paced, 20-minute roguelike runs featuring real-time auto-battles and strategic unit merging.
        • Release Date: April 10, 2026, on PC (Steam) with full Steam Deck support.

        If you’ve ever spent hours in Diablo II meticulously raising a skeleton army only to wish they’d just handle the heavy lifting while you focused on the “big picture” strategy, Scottish indie studio 8BitSkull has a gift for you. Their latest project, Skull Horde, is set to rise from the grave next month, blending the grim aesthetics of classic dungeon crawlers with the tactical depth of a modern autobattler.

        A Bone-Chilling Quest for Revenge

        The premise of Skull Horde is as “metal” as it gets. You play as a sentient floating skull that has been betrayed and abandoned by its own body. To reclaim your physical form—or at least get a very messy revenge—you must lead an ever-growing legion of the damned through procedurally generated catacombs.

        The game captures the “dark, damp, and dangerous” feel of 90s ARPGs through detailed pixel art, where the whispers of the dead and the clatter of bone on steel create a thick, gothic atmosphere.

        The “CEO of the Undead” Gameplay

        In Skull Horde, you aren’t clicking on enemies; you’re managing a corporate-sized army of skeletons.

        • Real-Time Autobattling: Your minions engage enemies automatically. Your role is strategic: managing movement, choosing the optimal path through the dungeon, and timing your power spikes.
        • Merge to Evolve: Strategy starts at the shop. Buying identical units allows you to merge them into elite, high-tier forms. These evolved units come with game-changing abilities that act as the backbone of your offense.
        • Synergy-Driven Builds: The loot you scavenge interacts with unit “classes” and “tags.” Finding the right relic to boost your “Skeleton Archers” or “Rotting Mages” can turn a struggling mob into an unstoppable tidal wave of bone.

        The Track Record of 8BitSkull

        This isn’t the first rodeo for the three-man Scottish team (Alex, Chris, and Andy). They’ve built a loyal following with titles like Bore Blasters (2024) and Void Scrappers (2022), consistently hitting Metacritic scores in the 83-87 range. Their hallmark is “arcade simplicity meets deep complexity,” and Skull Horde looks to be the culmination of that philosophy.

        Quick Specification: Skull Horde

        CategoryDetails
        Developer / Publisher8BitSkull (Scotland)
        GenreAutobattler Dungeon Crawler / Roguelite
        Release DateApril 10, 2026
        PlatformPC (Steam, Windows, Linux) / Steam Deck Verified
        Run TimeApprox. 20 Minutes per session
        Language Support9 Languages (including Korean & English)
        Steam PageSkull Horde on Steam

        With its “just one more run” energy and deep respect for the dark fantasy roots of the genre, Skull Horde is positioning itself as the perfect snack for strategy fans who like their games a little more macabre.

        Editorial Team
        • Website
        • Facebook

        Empowering your game to go global. Promote your game via indiegame.com #Since2003

        Related Posts

        Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

        2026년 07월 24일

        OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

        2026년 07월 24일

        Soulbound: Online Early Access Review: British Studio’s Pixel Art MMO Arrives on Steam With a Web3 Past It’s Trying to Leave Behind

        2026년 07월 23일

        BROKEN SOUL: Boss Rush Review: A Non-Developer Solo Creator’s Grid-Based Soulslike Arrives on Steam

        2026년 07월 21일
        Editors Picks

        Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

        2026년 07월 20일

        Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

        2026년 07월 17일

        Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

        2026년 07월 15일

        Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

        2026년 07월 15일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.