최근기사

    24 Hand-Drawn Islands, Pixel Survival ‘Mayday’ Releases on November 2

    2026년 09월 09일

    Ganitani Signs Nintendo Switch Publishing Agreement for New Title ‘Gravity Reversal’

    2026년 09월 09일

    Merge Champions Wins Grand Prize at Korea’s First HTML5 Minigame Makers Challenge — Sublevelgames’ Puzzle Beats 90 Entries Across Seven-Judge Industry Panel

    2026년 09월 08일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Ganitani Signs Nintendo Switch Publishing Agreement for New Title ‘Gravity Reversal’

      2026년 09월 09일

      Merge Champions Wins Grand Prize at Korea’s First HTML5 Minigame Makers Challenge — Sublevelgames’ Puzzle Beats 90 Entries Across Seven-Judge Industry Panel

      2026년 09월 08일

      OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

      2026년 09월 06일

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일
    • Recommendation/Promotion

      24 Hand-Drawn Islands, Pixel Survival ‘Mayday’ Releases on November 2

      2026년 09월 09일

      Wood Goes BRRR Preview: The Studio Behind Survival Horror Dimmed Light Turns Beaver Logging Into a Battle Royale for Your Job

      2026년 09월 08일

      Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

      2026년 09월 07일

      SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

      2026년 09월 07일

      Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

      2026년 09월 07일
    • Game Review

      Shoe It All! Review: Swiss Studio Trades Meditative Underwater Idle Games for Punk-Rock Shoe-Slinging Physics Puzzles — 8 Platforms at Once

      2026년 09월 06일

      BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

      2026년 09월 06일

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일

      Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

      2026년 08월 28일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    By Editorial Team2026년 03월 20일Updated:2026년 04월 09일3 Mins Read

    Busan Metropolitan City, the Busan Information Industry Promotion Agency, and the Busan Indie Connect Festival Organizing Committee announced that they will release a video of the ‘BIC 2026

    • The Launch: BIC Organizing Committee releases the “BIC 2026 Online Briefing” today at 3:00 PM KST.
    • The Slogan: “Buff Your Indie Spirit” — A call to energize the synergy between creators and players.
    • The Schedule: Online festivities start August 7, followed by the main offline event at BEXCO, Busan, on August 14–16.
    • The Support: Heavyweight sponsors, including Pearl Abyss, KOCCA, and Smilegate Stove, are already on board.

    The Busan Indie Connect (BIC) Festival, South Korea’s premier international indie game event, has officially kicked off its 12th year. Busan Metropolitan City and the BIC Organizing Committee announced that they will release a comprehensive business briefing today, March 20, via their official YouTube channel, “UNIVERSE-INDIE.”

    August: The Month of Indie Magic

    BIC 2026 will follow a hybrid format to maximize global reach and local engagement:

    1. Online Festival (Aug 7 – 28): A three-week digital showcase allowing gamers worldwide to play and vote on indie titles.
    2. Offline Festival (Aug 14 – 16): A massive three-day gathering at BEXCO Exhibition Center 1 (Hall 2) in Busan, featuring booths, networking, and the flagship BIC Conference.

    New Buffs for the Ecosystem

    Under the slogan “Buff Your Indie Spirit,” this year’s festival aims to act as a powerful status effect for the entire industry. The online briefing will detail:

    • Submission Guidelines: Critical dates and rules for developers looking to showcase their games.
    • Expanded Programs: New initiatives designed to bridge the gap between hardcore indie fans and general gamers.
    • Conference Sessions: A deep dive into the business and craft of indie development, held on the event’s opening day.

    “BIC is more than just an exhibition; it is a platform for direct connection,” said Ju Seong-pil, Chair of the BIC Organizing Committee. “This year, we are adding a ‘powerful buff’ to the ecosystem through expanded support and new programs that highlight the limitless possibilities of indie games.”


    Early Backers and Future Partners

    The festival’s influence continues to draw major industry players. As of March, seven Early Sponsors have been confirmed:

    • Platinum: Pearl Abyss, Korea Creative Content Agency (KOCCA)
    • Gold: Smilegate Stove
    • Silver: Visual Dart
    • Bronze: AdPopcorn, Game Rating and Administration Committee (GRAC), Megazone Cloud

    Official sponsor recruitment remains open until June 26, offering brands a chance to connect with one of the most passionate demographics in gaming.


    How to Watch

    The briefing video premieres today (March 20) at 3:00 PM KST on the UNIVERSE-INDIE YouTube channel. Developers can find further details and registration forms on the official BIC website (bicfest.org).

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

    2026년 08월 19일

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일
    Editors Picks

    BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

    2026년 09월 06일

    Terminus: Zombie Survivors 2 Announced: Korea Game Award Winner’s 150,000-Seller Turn-Based Zombie Survival Goes Full 3D Open World

    2026년 09월 02일

    What Goes Up Preview: Bossa Games and Team17’s Physics Co-op Tower Builder Revealed at Gamescom Xbox Showcase — Bath Tubs and Camping Cars as Building Materials

    2026년 09월 01일

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.