최근기사

    Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

    2026년 07월 30일

    Revenant Survivors Preview: Korean Debut Studio’s Dark Fantasy Survivor-Like Lets You Absorb Bosses’ Souls, Skills, and Bodies — Free Playtest August 1

    2026년 07월 30일

    Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

    2026년 07월 30일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Mistfall Hunter Is Now Live — Season 1 “Spirit Hunt” Launches Alongside July 30 Release

      2026년 07월 30일

      RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

      2026년 07월 28일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일
    • Recommendation/Promotion

      Revenant Survivors Preview: Korean Debut Studio’s Dark Fantasy Survivor-Like Lets You Absorb Bosses’ Souls, Skills, and Bodies — Free Playtest August 1

      2026년 07월 30일

      Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      UNLOAD Preview: Jungle Game Lab’s Cyberpunk Boss Rush Makes Bullets Your Health Bar — Free July 31

      2026년 07월 29일

      Sunset Summit Preview: The Brothers Behind 7-Million-Selling DEVOUR Return With an 8-Player Co-op Climbing Game — August 21

      2026년 07월 28일
    • Game Review

      Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

      2026년 07월 29일

      Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

      2026년 07월 27일

      Huntin’ Buddies Review: Solo Developer’s Co-op Comedy Horror Survival Game Launches July 24 With an Unusual Kind of Dread

      2026년 07월 27일

      Echoes From Ciudadela Review: Argentine Studio’s First-Person Puzzle Adventure About a Father’s Final Journey Launches July 23

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일
    • Featured article

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
      Facebook
      인디게임닷컴
        Contests/Support

        Gwangmyeong City Game Creation Center is recruiting students for its “Basic Game Development and AI Utilization” course.

        By Editorial Team2026년 02월 09일3 Mins Read

        The Gwangmyeong City Haan Library Game Creation Center is recruiting students for its first-half training program, which will provide hands-on training in core digital transformation technologies such as coding and game production using generative AI.

        Gwangmyeong City Game Creation Center announced on the 9th that it will be recruiting students for the ‘Basic Game Development and Artificial Intelligence (AI) Utilization’ course starting at 10:00 AM on the 11th.

        From elementary school students to adults… Game creation using generative AI.

        This training course is for elementary school students and adults and will run for approximately four months from March 7 to June 28.

        The courses being offered are a total of 5 subjects: ▲Generative AI Game Creation for Beginners ▲Tomorrow’s Indie Game Developer: Unity ▲Step-by-step ‘Entry’ of Coding Basics ▲Immersive Virtual Reality (VR) and Augmented Reality (AR) Coding Using a Dedicated Platform (Delightex) ▲Learning Metaverse Coding through Games: Roblox.

        In particular, this course is designed to go beyond simple technical acquisition and allow you to directly experience the latest information technology (IT) trends, such as designing coding structures by commanding AI.

        The nation’s first game makerspace… 25,000 annual users

        The Gwangmyeong Game Creation Center, the nation’s first game makerspace that opened in 2020, offers specialized game content creation experiences and educational facilities. It is located on the third floor of the Haan Library at 46 Cheolmangsan-ro, Gwangmyeong-si, Gyeonggi-do.

        Here, you can experience over 100 types of content, including movies and games, with the latest technology VR glasses, a popular VR game experience device using a professional VR program, an AR interactive content experience device, and a screen sports device.

        The Haan Library’s Gwangmyeong Game Creation Center annually offers free educational courses on VR and AR game experiences, AI, the metaverse, and game coding to 25,000 people. Over the past five years, the center has welcomed over 50,000 visitors, 25% of whom come from outside the city, demonstrating its popularity beyond Gwangmyeong City and extending nationwide.

        Collaborating with the Gyeonggi Content Agency to develop esports talent

        Since signing a business agreement with the Gyeonggi Content Agency in 2022, the Gwangmyeong Game Creation Center has been promoting various projects to promote game culture and foster future talent.

        In particular, we are collaborating with the Gwangmyeong Office of Education to establish and operate a “Game Programming” course within the high school credit system. Second-year high school students in the district can learn how to develop their own games at the Game Creation Lab every Wednesday during regular class hours.

        In addition, we regularly hold youth e-sports competitions and special lectures on game and e-sports career paths in cooperation with the Gyeonggi Game Culture Center, striving to create a healthy gaming culture and fostering professional talent in the gaming field.

        Kim Gwang-yong, director of Haan Library in Gwangmyeong City, said, “This course will not only cultivate basic literacy in the digital age, but will also serve as an opportunity to grow into creative talent suited to the era of artificial intelligence and the Fourth Industrial Revolution.” He added, “I hope many citizens interested in digital education will participate.”

        Citizens wishing to participate can apply on a first-come, first-served basis through the Gwangmyeong Library website (gmlib.gm.go.kr) starting at 10:00 AM on the 11th. For further information, please contact the Gwangmyeong Haan Library at 02-2680-6996.

        Editorial Team
        • Website
        • Facebook

        Empowering your game to go global. Promote your game via indiegame.com #Since2003

        Related Posts

        Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

        2026년 07월 28일

        Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

        2026년 07월 22일

        KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

        2026년 07월 14일

        The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

        2026년 07월 14일
        Editors Picks

        Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

        2026년 07월 24일

        OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

        2026년 07월 24일

        Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

        2026년 07월 20일

        An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

        2026년 07월 18일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.