최근기사

    Gyeonggi Global Game Center Recruiting New Companies for the First Half of 2026 (Pangyo)

    2025년 12월 19일

    KOCCA Boosts 2026 Game Budget by KRW 10.1 Billion, Expanding Support Programs

    2025년 12월 19일

    Game Participation Down, Market Shifts Toward Core Players… KOCCA Releases 2025 Game User Survey

    2025년 12월 18일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      KOCCA Boosts 2026 Game Budget by KRW 10.1 Billion, Expanding Support Programs

      2025년 12월 19일

      Game Participation Down, Market Shifts Toward Core Players… KOCCA Releases 2025 Game User Survey

      2025년 12월 18일

      Steam Sees Record-Breaking Game Releases in 2025 — But Survival Is Getting Harder for Indies

      2025년 12월 16일

      KOCCA Releases 2025 Global Survey on Overseas Users of Korean Games

      2025년 12월 16일

      Beaver Rocks 2025 drew 15,000 visitors, successfully concluding as the leading indie game festival.

      2025년 12월 08일
    • Recommendation/Public

      Nostalgic Korean MMORPG Returns: “Joseon Swordsman Classic” CBT Runs Through Dec. 23

      2025년 12월 18일

      Quarantine Zone: The Last Check Surpasses 1.3 Million Steam Wishlists, Launches January 12

      2025년 12월 17일

      French indie game Claire Obscure: Expedition 33 wins Game of the Year award

      2025년 12월 14일

      Devolver Digital Announces Narrative Destruction Adventure ‘Virtue and a Sledgehammer’ for 2026 Release

      2025년 12월 12일

      Pebble Knights Receives Vivid User Feedback Through “Beaver Rocks 2025” and Wins Razer Special Award

      2025년 12월 10일
    • Indie Game Review

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

      2025년 12월 14일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일
    • Indie Game Tumblbug

      After 27 Years, “The Rhapsody of Zephyr” Returns — A First Look at the Remaster

      2025년 12월 09일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일
    • Competition/Support Project

      Gyeonggi Global Game Center Recruiting New Companies for the First Half of 2026 (Pangyo)

      2025년 12월 19일

      Gwangju Secures KRW 8.5 Billion in Additional Government Incentives for Game Industry Support in 2026

      2025년 12월 16일

      IndieCraft 2025 Concludes with Global IR Demo Day Finale

      2025년 12월 11일

      Com2uS Holdings Partners with Gyeongnam Cultural Foundation to Foster Local Indie Game Talent

      2025년 12월 09일

      Chungnam Content Agency Announces Results of First Phase of Indie Game Park Incubation Project

      2025년 12월 03일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Busan Indie Connect Festival 2025 Kicks Off Online Event

    By 인디게임닷컴 편집부2025년 08월 08일Updated:2025년 08월 09일2 Mins Read

    Busan, South Korea – August 8, 2025 – The City of Busan, the Busan IT Industry Promotion Agency (President Kim Tae-yeol), and the Busan Indie Connect Festival Organizing Committee (Chairman Joo Seong-pil) today officially announced the opening of the Busan Indie Connect Festival 2025 (BIC 2025) Online Festival.

    The online edition runs from August 8 to August 29, offering a three-week digital showcase where visitors can play more than 250 indie games from around the world via the official BIC website (bicfest.org). A single ticket grants unlimited access to the entire lineup throughout the event period, allowing audiences to explore indie titles anytime, anywhere.

    Diverse lineup across multiple categories

    Exhibits are organized into six categories — Rookie, General, Connect, Public, Sponsor, and Partner — spanning from solo developers to major global platforms. Several titles are exclusive to the online festival and cannot be experienced elsewhere, while others offer a second chance to try games missed during the offline event.

    Interactive feedback and community engagement

    A key feature of the BIC Online Festival is direct developer feedback: after playing a title, attendees can leave comments and suggestions for the creators. Weekly participation events — such as social media challenges and game recommendations — will be held for online ticket holders, adding a community-driven layer to the experience.

    BIC Organizing Committee Chairman Joo Seong-pil stated:

    “The online festival is an open gateway for anyone in the world to experience indie games. It offers an opportunity for those who couldn’t attend the offline event, including overseas gamers, to enjoy BIC. This online-first approach will be a decisive step in expanding the global reach of the indie game ecosystem.”

    Busan IT Industry Promotion Agency President Kim Tae-yeol added:

    “BIC’s online edition is a space where players and developers collaborate to refine games together. We will continue to support environments where developers and users can connect more closely.”

    Tickets for the BIC 2025 Online Festival are available now at bicfest.org, and ticket holders can log in at any time during the event period to freely explore the showcased games.

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Gyeonggi Global Game Center Recruiting New Companies for the First Half of 2026 (Pangyo)

    2025년 12월 19일

    Gwangju Secures KRW 8.5 Billion in Additional Government Incentives for Game Industry Support in 2026

    2025년 12월 16일

    IndieCraft 2025 Concludes with Global IR Demo Day Finale

    2025년 12월 11일

    Com2uS Holdings Partners with Gyeongnam Cultural Foundation to Foster Local Indie Game Talent

    2025년 12월 09일
    Editors Picks

    A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

    2025년 12월 14일

    [On-Site Coverage] K-Indie game Heats Seoul: BEAVEROCKS 2025 Ignites the Scene

    2025년 12월 08일

    Small Teams, Big Impact: Google Play Announces ‘Best of 2025 – Indie Game Winners’

    2025년 11월 19일

    K-Indie Studio Wonder Potion Confirms Free Release of SANABI: The Day of Possession on

    2025년 11월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.