최근기사

    ‘Normal Golf Game’, a solo indie project by the developer of Flute Ninja

    2026년 05월 28일

    ‘Under a Rock’ Surpasses 450,000 Wishlists, Unveils Creature Training Content

    2026년 05월 28일

    The last call of the turn of the century that 100,000 people waited for, ‘Schrödinger’s Phone’ officially released on Steam

    2026년 05월 28일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

      2026년 05월 23일

      Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

      2026년 05월 21일

      Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

      2026년 05월 21일

      Psychoflux Entertainment to Showcase Five Upcoming Indie Titles at PlayX4 2026

      2026년 05월 20일

      K-Indie Takes Kyoto: Six ‘BIGEM’ Cohort 4 Titles Set to Showcase at BitSummit 2026

      2026년 05월 19일
    • Recommendation/Promotion

      ‘Normal Golf Game’, a solo indie project by the developer of Flute Ninja

      2026년 05월 28일

      ‘Under a Rock’ Surpasses 450,000 Wishlists, Unveils Creature Training Content

      2026년 05월 28일

      Dungeon Settlers Preview: A Korean Indie Crossbreeds RimWorld and Darkest Dungeon — With RimWorld’s Creator Cheering It On

      2026년 05월 25일

      AGNI: Village of Calamity Preview: An Indonesian Studio Pushes Southeast Asian Horror Into the New Weird

      2026년 05월 23일

      The Florist Preview: A New Zealand Indie Studio Brings Classic Survival Horror Back — With One Strange Twist

      2026년 05월 23일
    • Game Review

      The last call of the turn of the century that 100,000 people waited for, ‘Schrödinger’s Phone’ officially released on Steam

      2026년 05월 28일

      Realm of Ink Review: A Chinese Ink-Painting Action Roguelite Lands Its Full Release Across All Platforms

      2026년 05월 27일

      LumenTale: Memories of Trey Review: An Italian Indie’s Monster-Collecting RPG Earns Its Pokemon-Final Fantasy Comparisons

      2026년 05월 27일

      Paralives Early Access Launch: Seven Years of Patreon Development Pay Off With 78K Concurrent Players on Day One

      2026년 05월 26일

      Rose and Locket Review: A New Zealand Indie’s Hand-Drawn Western Gunslinger Hunts the Seven Deadly Sins

      2026년 05월 26일
    • Featured article

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일
    • Contests/Support

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    GIGDC 2025 Now Open for Applications — Korea’s Premier Indie Game Competition Returns

    By Editorial Team2025년 06월 30일Updated:2025년 07월 01일2 Mins Read

    The 2025 Global Indie Game Development Contest (GIGDC 2025), widely regarded as a gateway for Korea’s top indie game developers, has officially opened its call for entries starting June 30 (Sunday), ushering in another year of creative game innovation.

    Hosted by the Korea Creative Content Agency (KOCCA), organized by the Korea Game Developers Association (KGDA), and sponsored by the Ministry of Culture, Sports and Tourism, GIGDC aims to discover original, creative game content and foster a vibrant indie development culture. The contest plays a key role in broadening the foundation of Korea’s game industry.

    This year’s contest embraces the slogan:
    “Create Game, Hello World! – Turn Imagination into Reality, Connect Through Games!”,
    and is open to talented indie game developers around the globe. GIGDC 2025 continues its mission to identify promising individuals who will lead the next generation of the global game industry.

    Five Categories, Ministry Awards, and Increased Prize Pool

    GIGDC 2025 features five award categories: three for game production and two for game planning. The grand prize winners in each category will receive the Minister of Culture, Sports and Tourism Award, one of the most prestigious recognitions in Korea’s cultural content sector.

    This year, the total prize pool has been significantly increased, offering even greater incentive for indie developers to participate.

    Post-Competition Support for Winners

    More than just a competition, GIGDC provides ongoing support to its winners through its Post-Winner Capacity Building Program, which includes:

    • Expert-led training in game development and live service
    • One-on-one customized mentoring
    • Professional interview video production
    • Practical workshops on entering the global game market

    This comprehensive approach reflects GIGDC’s growing role as a launchpad for indie developers, helping them transition not only into the domestic market but also onto the global stage.

    Application Information

    • Application Period: June 30 (Sun) – July 14 (Sun), until 2:00 PM (KST)
    • Official Website: www.gigdc.or.kr

    Developers interested in showcasing their creativity and reaching global audiences are encouraged to apply and be part of one of Korea’s most impactful indie game competitions.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

    2026년 05월 26일

    Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

    2026년 05월 19일

    No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

    2026년 05월 17일

    NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

    2026년 04월 22일
    Editors Picks

    Paralives Early Access Launch: Seven Years of Patreon Development Pay Off With 78K Concurrent Players on Day One

    2026년 05월 26일

    Dungeon Settlers Preview: A Korean Indie Crossbreeds RimWorld and Darkest Dungeon — With RimWorld’s Creator Cheering It On

    2026년 05월 25일

    FREEFALL ’95 Preview: A Three-Person Melbourne Studio’s Debut Turns a 60-Second Plane Crash Into Pure Arcade Joy

    2026년 05월 22일

    SOKO 1977 Preview: Berlin’s Most Politically Serious Studio Takes On Germany’s Terror Crisis

    2026년 05월 21일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.