최근기사

    An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

    2026년 07월 18일

    The Worst Vacation Ever to the Bermuda Triangle… ‘Leg Runners’ Officially Released

    2026년 07월 18일

    ‘Sublight’, Spotlight at Steam Next Fest, Update to Enhance Strategy

    2026년 07월 18일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

      2026년 07월 17일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일

      Riichi City × Danganronpa Collaboration Returns With Four Characters and Limited-Time Content Through August 9

      2026년 07월 10일
    • Recommendation/Promotion

      An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

      2026년 07월 18일

      ‘Sublight’, Spotlight at Steam Next Fest, Update to Enhance Strategy

      2026년 07월 18일

      ON&OFF Preview: Korean Studio’s Free Grid Deckbuilder Where Cards Stay on the Field, and Signals Create Chain Reactions

      2026년 07월 17일

      Twitch Chat Lets Viewers Intervene in Combat: Sci-Fi Action ‘Angel Guardian’ First Demo Revealed

      2026년 07월 16일

      Psychological Thriller ‘Grandma (88)’ Unravels Family Secrets, Coming to Steam Later This Year

      2026년 07월 16일
    • Game Review

      The Worst Vacation Ever to the Bermuda Triangle… ‘Leg Runners’ Officially Released

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일

      KAZ Review: A Solo Developer’s Four-Direction Grid Roguelite Earns 96% Steam Rating at Launch

      2026년 07월 14일

      Freefall ’95 Update: Melbourne Studio’s 96%-Rated Falling Game Adds Endless Fall Mode and Accessibility Improvements

      2026년 07월 14일
    • Featured article

      Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

      2026년 07월 15일

      KAZ Review: A Solo Developer’s Four-Direction Grid Roguelite Earns 96% Steam Rating at Launch

      2026년 07월 14일

      Holonoptic Preview: A Swiss Solo Developer’s Six-Year Alpine Cyberpunk Management Simulation Launches July 16

      2026년 07월 13일

      Talaka Preview: Brazilian Studio Potato Kid Brings Afro-Brazilian Mythology to Roguelite Action With July 16 Beta

      2026년 07월 12일

      Graphite Preview: A Colombian Studio’s Debut Pen-and-Ink Roguelite RPG Launches July 27

      2026년 07월 12일
    • Contests/Support

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    News

    Fueling the Future: SuperFast Invests 11.1 Billion KRW to Unearth Next-Gen ‘Super IPs’

    By Editorial Team2026년 05월 18일Updated:2026년 05월 19일3 Mins Read
    • The Investment: SuperFast is deploying a massive 11.1 billion KRW fund dedicated to revitalizing the indie game ecosystem.
    • The Blueprint: Moving beyond traditional publishing to establish a “Culture Tech Company” strategy that expands raw gaming IPs into webtoons, fashion, and physical cultural spaces.
    • The Catalyst: A high-stakes Demo Day scheduled for late June to scout and secure potential global hit titles.
    • The Perks: Direct funding, global marketing support, data-driven operations, and access to prime office infrastructures in Seongsu, Seoul Forest, and Jeju.

    SuperFast (CEO Kang-an Kim) is stepping up to bridge the gap between creative indie developers and global commercial success. On May 18, the company officially announced a comprehensive support project backed by an 11.1 billion KRW capital pool aimed at funding, publishing, and internationalizing high-potential indie titles.

    Building a Global Content Universe

    The core philosophy driving this project is SuperFast’s transition into a “Culture Tech Company”. Instead of treating a video game as an isolated software product, the firm intends to merge gaming, entertainment, and technology into a single lifestyle ecosystem. Under this vision, a successful indie game IP will serve as the foundation for broader media ventures, including digital webtoons, fashion lines, and offline experiential venues.

    The Late June Demo Day: A Fast-Track Platform

    To discover the foundational “gems” for this content universe, SuperFast will host its first official Demo Day at the end of June.

    • Open Auditions: The event will feature an open call for indie games across all genres that showcase distinct individuality and global appeal.
    • Real-Time Decisions: Unlike standard showcases, this Demo Day is structured as a practical, fast-track investment platform where investment screenings and publishing negotiations happen concurrently on-site.
    • Tailored Support: Selected teams will receive immediate evaluation for funding tailored specifically to their project’s current development phase and scale.

    Comprehensive Infrastructure Support

    The chosen developers will receive more than just a financial injection. SuperFast plans to deploy its core operational strengths—ranging from international distribution networks and large-scale marketing to data analytics—directly into the selected projects.

    Furthermore, to alleviate the overhead pressures faced by small teams, SuperFast is opening up its premium corporate infrastructure. Subsidized workspace environments will be provided in major creative hubs, including Seongsu, Seoul Forest, and Jeju, allowing developers to minimize operational costs and focus entirely on gameplay polish.

    Quick Specification: SuperFast Indie Support Project

    CategoryDetails
    OrganizerSuperFast (CEO Kang-an Kim)
    Total Fund Scale11.1 Billion KRW
    Core StrategyCulture Tech Company (Cross-media IP expansion)
    Key MilestonesOpen Demo Day Launch (Late June 2026)
    Strategic HubsSeongsu, Seoul Forest, Jeju (Office spaces provided)
    Scope of SupportDirect Investment, Global Publishing, Marketing, Data-driven Operations

    “The core of this project isn’t just about handing out checks. It’s about discovering raw talent with brilliant ideas and building a sustainable business structure around them. We are fully committed to ensuring these titles evolve past being just a ‘fun indie game’ and transform into globally competitive ‘Super IPs’.”

    — Kang-an Kim, CEO of SuperFast.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

    2026년 07월 17일

    OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

    2026년 07월 15일

    BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

    2026년 07월 13일

    Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

    2026년 07월 10일
    Editors Picks

    Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

    2026년 07월 15일

    Ghost Keeper Review: Poland’s Reverse-Horror Strategy Game Graduates From Early Access July 16

    2026년 07월 13일

    Holonoptic Preview: A Swiss Solo Developer’s Six-Year Alpine Cyberpunk Management Simulation Launches July 16

    2026년 07월 13일

    Talaka Preview: Brazilian Studio Potato Kid Brings Afro-Brazilian Mythology to Roguelite Action With July 16 Beta

    2026년 07월 12일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.