최근기사

    700,000 Wishlists, 6,000 Reviews… Highly Anticipated Indie Title ‘Iron Nest’ Launches on August 6

    2026년 07월 05일

    Indie Boo Busan ‘Build 051’ Successfully Concludes… 50 Indie Game Developer Teams from Bu-Ul-Gyeong Gathered in One Place

    2026년 07월 04일

    Dystopicon Preview: A Spanish Solo Developer’s 8-Year Dystopian Life Sim Where Watching TV Is Your Job

    2026년 07월 03일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      700,000 Wishlists, 6,000 Reviews… Highly Anticipated Indie Title ‘Iron Nest’ Launches on August 6

      2026년 07월 05일

      Indie Boo Busan ‘Build 051’ Successfully Concludes… 50 Indie Game Developer Teams from Bu-Ul-Gyeong Gathered in One Place

      2026년 07월 04일

      Shaping the Future of K-Indie: ‘INDIE CRAFT 2026 Networking Day’ Highlights AI Integration and Global Scaling Strategies

      2026년 06월 24일

      Rewinding Memories: Neowiz Signs Global Publishing Deal for Cassette Futurism CRPG ‘Wind Up Deadman’

      2026년 06월 23일

      Get Ready for the Ultimate Indie Showcase: ‘BIC 2026’ Launches First-Ever Blind Ticket Sales with 50% Discount

      2026년 06월 22일
    • Recommendation/Promotion

      Dystopicon Preview: A Spanish Solo Developer’s 8-Year Dystopian Life Sim Where Watching TV Is Your Job

      2026년 07월 03일

      Trawler’s Wake Preview: A Three-Person International Team’s Fishing-by-Day, Survival-Horror-by-Night Maritime Adventure

      2026년 07월 03일

      FD’s Industry Tycoon Announcement: The Studio Behind Terminus: Zombie Survivors Pivots to Supply Chain Management Simulation

      2026년 07월 02일

      Loot List: Thief Sim Preview: A Latin American Solo Developer’s Physics-Based Heist Sandbox Has Steam’s Wishlist Attention

      2026년 07월 01일

      Helix: Descent N Ascent Preview: A Belgian Studio’s Black-and-White Puzzle Adventure Built Around Jim Guthrie’s Music

      2026년 06월 30일
    • Game Review

      Outbound Fishing Update: Square Glade Games Expands Their Campervan Utopia With 32 Fish and Interior Architecture

      2026년 07월 02일

      A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

      2026년 06월 27일

      Left Fore Dead: Zombie Battle Golf Review: The Party Game That Asks “What If Your Golf Shot Woke Up the Zombies?”

      2026년 06월 27일

      WACKY! DEER & MUNK ADVENTURE Review: A Four-Person Korean Indie Studio Brings KakaoTalk Characters to Nintendo Switch

      2026년 06월 27일

      Gacha Capsule Shop Simulator – Akihabara Feature: An Istanbul Studio’s Gachapon Management Game Becomes a VTuber Phenomenon

      2026년 06월 26일
    • Featured article

      MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

      2026년 06월 20일

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일
    • Contests/Support

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Smilegate Future Lab Holds Graduation Ceremony for ‘SGM Indie Game Division’

    By Editorial Team2024년 12월 13일Updated:2024년 12월 16일2 Mins Read

    ■ SGM Indie Game Division 16th batch participating teams review activities over the past 6 months and cheer each other on at the graduation ceremony
    ■ Participating teams, advanced development of indie games of various genres during the activity period… Exhibited at Burning Beaver 2024

    Smilegate Future Lab Foundation (Chairman Kwon Hyuk-bin) announced on the 13th that the 16th graduation ceremony for the ‘Smilegate Membership (hereinafter referred to as SGM) Indie Game Division’ was completed.

    This graduation ceremony was where the 16th batch of participating teams, immersed in indie game development for the past 6 months, reviewed and cheered on each other’s projects. The SGM Indie Game Division is Future Lab’s representative creative program that supports young creators in interacting with their peers and advancing their indie game development.

    The graduation ceremony was attended by 42 people from 15 teams, including Lizard Smoothie Team, which developed ‘Shape of Dreams’, Igegame, which created ‘Kikikakkicap’, and Drabbit Studio, which developed ‘Soulers’.

    The 16th batch of participating teams in the SGM Indie Game category started with a workshop on June 27 and participated in various programs such as five peer learning sessions, one open beta day, and participation in the ‘Burning Beaver 2024’ booth. Hee-beom Jeong, CEO of indie game developer ‘Writers’, said, “We were able to learn from each team’s strengths and grow as a team. I want to continue to build ties with other teams through SGM community activities in the future.”

    All teams that participated in the graduation ceremony were awarded certificates. After the graduation ceremony, they will participate in programs such as ‘SGM Going’, an alumni association, and become active members of the SGM community.

    Future Lab Foundation Team Leader Hwang Ju-hoon said, “SGM Indie Game Division is a community where creators support each other, share feedback, and grow together,” and added, “We will continue to provide systematic support so that creators can discover greater possibilities and continuously develop through collaboration with their peers.”

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    700,000 Wishlists, 6,000 Reviews… Highly Anticipated Indie Title ‘Iron Nest’ Launches on August 6

    2026년 07월 05일

    Indie Boo Busan ‘Build 051’ Successfully Concludes… 50 Indie Game Developer Teams from Bu-Ul-Gyeong Gathered in One Place

    2026년 07월 04일

    Shaping the Future of K-Indie: ‘INDIE CRAFT 2026 Networking Day’ Highlights AI Integration and Global Scaling Strategies

    2026년 06월 24일

    Rewinding Memories: Neowiz Signs Global Publishing Deal for Cassette Futurism CRPG ‘Wind Up Deadman’

    2026년 06월 23일
    Editors Picks

    Security 51 Preview: Alawar Brings Bureaucratic Horror to Area 51’s Underground Bunker

    2026년 06월 28일

    A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

    2026년 06월 27일

    MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

    2026년 06월 20일

    Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

    2026년 06월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.