최근기사

    Team Tapas’ ‘The Witch’s Garden’ Officially Launches After Approximately 1 Year and 3 Months of Early Access

    2026년 08월 28일

    Solo-developed Incremental City-building Game ‘Hearth and Hamlet’ Surpasses 100,000 Units in First Week

    2026년 08월 28일

    The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

    2026년 08월 28일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일

      Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

      2026년 08월 27일

      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일

      KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

      2026년 08월 22일

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일
    • Recommendation/Promotion

      The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

      2026년 08월 28일

      Escape From Playtime Preview: Mob Entertainment Expands the Poppy Playtime Universe Into Co-op Survival Horror at Gamescom Future Games Show

      2026년 08월 27일

      GRAVHOUNDS Preview: Halo and Battlefield Veterans’ 7-Person Studio Announces November 2 Early Access — Gravity-Based Co-op Extraction Builder at Gamescom Opening Night Live

      2026년 08월 27일

      BARKOUR Preview: Warsaw Studio VARSAV Confirms Q4 2026 Release for Its Four-Year Spy Dog Action Platformer — Gamescom Demo Reveals Upgraded Build

      2026년 08월 26일

      Combolands Is Now Live: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With Polygon’s “Best New Roguelite in Years” Endorsement

      2026년 08월 25일
    • Game Review

      Team Tapas’ ‘The Witch’s Garden’ Officially Launches After Approximately 1 Year and 3 Months of Early Access

      2026년 08월 28일

      Solo-developed Incremental City-building Game ‘Hearth and Hamlet’ Surpasses 100,000 Units in First Week

      2026년 08월 28일

      Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

      2026년 08월 26일

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일

      Brigador Killers Early Access Review: Ten Years, 100,000 Wishlists, and a 62% Mixed Rating That Needs Honest Examination

      2026년 08월 24일
    • Featured article

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    26 promising K-indie game players revealed… ‘Game Level Up Showcase 2024’ completed

    By Editorial Team2024년 12월 09일3 Mins Read
    • From the 4th to the 6th, SJ Kunsthalle operated a booth to promote and evaluate 26 indie games in the startup and start-up sectors.
    • Five GLS 2024 Excellent Game Winners Selected by Combining User and Public Pitching Evaluations

    The Ministry of Culture, Sports and Tourism (Minister Yoo In-chon) and the Korea Creative Content Agency (Acting President Yoo Hyeon-seok, hereinafter referred to as KOCCA) held the ‘Game Level Up Showcase 2024 (hereinafter referred to as GLS 2024)’ for three days from the 4th at SJ Kunsthalle in Gangnam-gu, Seoul.

    GLS 2024, now in its third year, is an event that introduces the achievements and vision of excellent domestic indie games developed through the game planning support project of KOCCA.

    This event, attended by a total of 500 people including the general public, user evaluation groups, publishers, investors, and the press, provided business opportunities such as ▲free indie game experience ▲indie game user evaluation ▲open pitching ▲meetups.

    ◆ Startup Corporations, Individuals, and Pre-Startup Sectors Participate in 26 Games

    This year, a total of 26 games participated, including 11 games in the Startup-Corporation category, 5 games in the Startup-Individual category, and 10 games in the Pre-Startup category.

    The Startup-Corporation category was participated by ▲High Spirit ▲Playday ▲Jibang Games ▲Arumdamda ▲Bridge Music ▲Nitros ▲Savery Games ▲Studio Doodal ▲Project Moreum ▲Modle Studio ▲Odyssey .

    In the startup-individual category, ▲Saebyeok ▲Writers ▲Refuel ▲Fake Games ▲Gino Games were introduced.

    Lastly, in the preliminary startup category, there was an opportunity to experience ▲ Jimin-ki’s computer game ▲ White Kite’s ▲ BBB’s ▲ Viewshift’s ▲ Geomgyudan’s ▲ Thunderfox Studio’s ▲ Team Flask’s ▲ Black Guardian’s ▲ Harmonics ▲ JJ Games’ .

    ◆ GSL Excellent Game Awards Ceremony Announces 5 Winners.. Awards for Startup and Pre-Startup Categories

    The GLS Excellent Game Awards Ceremony, which marked the end of GLS 2024, selected a total of five excellent games in each category by combining the user evaluation and public pitching evaluation scores in conjunction with the evaluation of the 2024 game planning support project implementation results.

    The Startup-Corporate category went to ▲Studio Dudal (1st place), ▲Odyssey (2nd place), ▲Modle Studio (3rd place), the Startup-Individual category went to ▲Gino Games (1st place), and the Pre-Startup category went to ▲White Kite (1st place).

    KOCCA Acting Director Yoo Hyeon-seok said, “Through this event, we were able to confirm the originality and excellent development capabilities of K-indie games,” and added, “We will continue to spare no support so that the ideas and passion of indie game developers can lead to actual development and commercialization, and so that they can become the future growth engine of the domestic game industry.”

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

    2026년 08월 27일

    Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

    2026년 08월 27일

    Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

    2026년 08월 23일

    KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

    2026년 08월 22일
    Editors Picks

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

    2026년 08월 25일

    Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

    2026년 08월 24일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.