최근기사

    Ukrainian zombie apocalypse ‘Quarantine Zone: The Last Check’ officially released.

    2026년 01월 12일

    Lightning-Fast Kunai Action: “INARI” Steam Demo to Launch January 13

    2026년 01월 10일

    Bucket Play’s “Relodian,” which made headlines with its surprise OBT, will participate in Steam Next Fest.

    2026년 01월 09일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      KOCCA to Host “Game Institute Showcase 2026” in Pangyo: Unveiling 13 Student-Led Titles

      2026년 01월 08일

      Hades II Reclaims the Throne: Crowned 2025’s Best Game on Metacritic

      2026년 01월 07일

      “Long Playtime is Not Addiction”: Major 5-Year Study Debunks Myths of Gaming Disorder

      2026년 01월 07일

      K-Indie Sensation Shape of Dreams Joins the Million-Seller Club

      2026년 01월 05일

      Sweden Dominates Steam in 2025: Swedish Developers Seize 20% of Global Revenue, Surpassing North America and China

      2025년 12월 31일
    • Recommendation/Public

      Ukrainian zombie apocalypse ‘Quarantine Zone: The Last Check’ officially released.

      2026년 01월 12일

      Lightning-Fast Kunai Action: “INARI” Steam Demo to Launch January 13

      2026년 01월 10일

      Bucket Play’s “Relodian,” which made headlines with its surprise OBT, will participate in Steam Next Fest.

      2026년 01월 09일

      [Preview] Roguevania genre new title ‘Relodian’ grabs attention through PS5 open beta

      2026년 01월 09일

      Vengeance and Redemption in a Demonic Realm: K-Indie Title ‘VANRAN’ Unveils Gameplay Trailer

      2026년 01월 09일
    • Indie Game Review

      A dazzling exorcism action game that cuts through the darkness, “Raising an Exorcist Girl: Idle RPG”

      2026년 01월 02일

      ‘Project Silverfish’: The S.T.A.L.K.E.R.-Inspired Indie FPS Capturing Hearts on Steam

      2025년 12월 29일

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일
    • Indie Game Focus

      16 Years Since Leaving EA: How Supergiant Games Reached Its Peak with “Hades II”

      2026년 01월 07일

      [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

      2026년 01월 06일

      A Miracle by Three: The Global Success Story of Indie Developer “Team Cherry”

      2026년 01월 05일

      The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

      2026년 01월 05일

      2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

      2026년 01월 01일
    • Competition/Support Project

      Subculture Meets Indie Gaming: “IlluStar Fes 10” to Open February 21 at KINTEX

      2026년 01월 05일

      Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

      2025년 12월 31일

      K-Indie Games Take the Spotlight at Taipei Indie Game Awards 2026

      2025년 12월 30일

      NEOWIZ Indie Quest: Final Call for Narrative-Driven Indie Games as Deadline Approaches

      2025년 12월 29일

      Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

      2025년 12월 25일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Smilegate Future Lab, SGM Indie Game Division Recruitment for 16th Class

    By 인디게임닷컴 편집부2024년 04월 17일Updated:2024년 04월 30일2 Mins Read

    ■ Any creator preparing to start an indie game development company or with business experience can apply.
    ■ First introduction of the ‘Peer Learning Project’ from the 16th SGM, improving the game by sharing feedback among participants

    Smilegate Future Lab (hereinafter referred to as ‘Future Lab’) announced on the 17th that it will conduct recruitment for the 16th ‘Smilegate Membership (hereinafter referred to as ‘SGM’) Indie Game Division’ until May 16th.

    The SGM Indie Game Division is a program designed to discover and foster indie game creators with entrepreneurship capabilities. Any developer (or team) preparing to start an indie game development company or having experience starting an indie game development company can receive and submit an application form on the Future Lab website.

    The 16th batch of SGM Indie Game Division will be selected through the first document screening and second interview. Selected teams can attend this year’s Burning Beaver event after going through orientation, open beta day peer learning project, etc. The graduation ceremony is scheduled for December 13 this year.

    In particular, starting this year, the ‘Peer Learning Project’ was introduced, in which participants experience the games of 2 to 3 teams together, provide reviews, and exchange feedback. Through the peer learning project, participants can analyze games under development from the perspective of colleagues developing games together and seek ways to improve them.

    Future Lab provides various benefits to the 16th SGM Indie Game Division participants. First, we provide creative support (2 million won per person, up to 4 people per team) and space to focus on development. There will also be an opportunity to collect user feedback during the open beta day. In addition, we have prepared a privilege to participate in the indie game & culture festival Burning Beaver 2024 and set up a booth.

    Future Lab team leader Joo-hoon Hwang said, “SGM, first introduced in 2010, is Smilegate’s representative creative program that supports young creators in completing their content and even taking on the challenge of starting a business.” He added, “Networking, “We support various benefits such as user feedback, and we look forward to receiving a lot of support, especially as a new peer learning project with colleagues was established this year.”

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    KOCCA to Host “Game Institute Showcase 2026” in Pangyo: Unveiling 13 Student-Led Titles

    2026년 01월 08일

    Hades II Reclaims the Throne: Crowned 2025’s Best Game on Metacritic

    2026년 01월 07일

    “Long Playtime is Not Addiction”: Major 5-Year Study Debunks Myths of Gaming Disorder

    2026년 01월 07일

    K-Indie Sensation Shape of Dreams Joins the Million-Seller Club

    2026년 01월 05일
    Editors Picks

    16 Years Since Leaving EA: How Supergiant Games Reached Its Peak with “Hades II”

    2026년 01월 07일

    A Miracle by Three: The Global Success Story of Indie Developer “Team Cherry”

    2026년 01월 05일

    The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

    2026년 01월 05일

    2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

    2026년 01월 01일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.