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    Indie developer Nanali Studio attracts pre-Series A investment worth 1 billion won

    By Editorial Team2023년 10월 21일Updated:2023년 10월 26일2 Mins Read

    Game Studio NANALI(CEO Park Jae-hwan) developed and is servicing the idle healing game ‘Forest Island,’ which has exceeded 3 million cumulative downloads and attracted pre-Series A investment worth 1 billion won.

    With this investment, led by Laguna Investment and participated by Kona Venture Partners, NANALI Studio has been able to enhance further the service of ‘Forest Island,’ which is currently in service, and further increase the chances of success of the new game ‘Tiny Cafe.’

    NANALI Studio, which aims to create games that the whole family can enjoy with animation imagination, is a development company established in 2012 by a group of founders and colleagues who graduated from the Youth Entrepreneurship Academy and the Department of Video Animation at Konkuk University.

    Various games, including mobile, PC, console, VR, and AR, including ‘Sally’s Law,’ which won the Best Developer Award at the 1st Google Indie Game Festival and was widely recognized for its artistic value, and ‘Flip the Frog,’ which recorded 3 million downloads. It can launch multiple platform games and the experience and know-how to achieve substantial sales results.

    The representative work, the idle healing game ‘Forest Island,’ has a rating of 4.7 on Google Play and App Store and features beautiful graphics and a ‘relaxation mode’ that allows you to enjoy ASMR sounds such as wind and waves. △Selected as ‘Game of the Day,’ ‘iPhone Essential Game’, and ‘Popular Game’ on the App Store △Selected as ‘Recommended Game of the Week’ on Google Play △Received a commendation from the Minister of Culture, Sports and Tourism in the functional game category as ‘Excellent Game of the Month’ in the second half of 2022, etc. It has been suspicious.

    More than 90% of current sales are overseas. Unlike other companies’ games of the same genre, which are mainly popular in Asian markets such as Japan, Korea, and Taiwan, users in various markets such as the United States, Japan, Korea, Taiwan, Australia, Canada, and Europe Everyone loves it and is a global game, especially with the US iOS market as its primary market.

    Jae-hwan Park, CEO of NANALI Studio, preparing for a giant leap forward with a new cafe-themed idle healing game, said, “We will use our know-how in producing and operating the idle healing game and our high-quality global artwork. By combining this, we will become a renowned next-generation global idle healing game with the new idle healing game,” he said.

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