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    KOCCA Hosts ‘2026 Console Game Developers Conference’

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    • News

      KOCCA Hosts ‘2026 Console Game Developers Conference’

      2026년 10월 19일

      2026 Indiecraft Awards Held, 1HP Studio ‘Inari’ Wins Grand Prize

      2026년 10월 19일

      Lunosoft, Suncheon’s First Game Company, Launches Idle Action RPG Soul Legion (영혼군단 키우기) in Korea

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        News

        4 excellent indie games in Korea participate in ‘Beat Summit 2023’ in Japan

        By Editorial Team2023년 07월 06일3 Mins Read

        Founded) Game Culture Foundation (Chairman Kim Gyeong-il), Busan Indie Connect Festival Organizing Committee (Organizing Chairman Seo Tae-gun, hereinafter BIC Organizing Committee) and Pearl Abyss (CEO Heo Jin-young) selected for the upcoming ‘BIGEM (Big Jam)’ project We fully support indie game participation in the ‘Beat Summit 2023’ exhibition.

        Four promising domestic indie games will participate in the ‘Beat Summit 2023’ exhibition to be held in July. The selected works are ▲ Die Creature (MazM) ▲ Lucia (New Mountain) ▲ Before the Night (Uneducated Game Studio) ▲ Box to the Box (Derrin), respectively named as nominations and winners for the Busan Indie Connect Festival 2022 Award and received great attention.

        First of all, MazM’s ‘Die Creature’ is a dark fantasy story adventure game with the motif of Mary Shelley’s novel ‘Frankenstein’. It received praise from many audiences for its excellent storytelling through the combination of an attractive story and game mechanics, and was nominated for the ‘narrative’ category of the BIC Awards 2022 general category.

        New Mountain’s ‘Lucia’ is a 2D platformer adventure game that tells the story of Lucia, the main character who faces mysterious cats in the desert world. The richly colored background and the illustration of the game space where cute cats live enhance the visual effect and have been evaluated as providing healing to gamers. ‘Lucia’ was honored with being selected as a candidate in the ‘art’ category of the general category.

        Uneducated Game Studio’s ‘Before the Night’ is a work that vomited its spirit by winning the ‘Art Award’ in the Rookie category and being nominated in the ‘Game Design’, ‘Epic’, and ‘Rising Star’ categories. It is a horror action-adventure game with a reverse world narrative that breeds this pet human. Through a rough art week in the style of a cruel fairy tale, the story was conveyed in three dimensions and showed a high level of perfection.

        Darrin’s ‘Box to the Box’ is an action-puzzle-casual game in which you plan the movement of boxes and escape the final box. It was selected as a candidate in the ‘Game Design’ category in the general category with a novel play method that solves the stage in cooperation with the past self.

        ‘Big Jam’ is an excellent indie game support project for the works exhibited in the competition section of the Busan Indie Connect Festival, and provides various global promotion opportunities to selected teams, including support for participation in domestic and international exhibitions. This year, the Busan Indie Connect Festival 2023 plans to select the second generation of Big Jam for the exhibits, and the Busan Indie Connect Festival, which spares no support for the development of indie games, is spurring the event in August this year to meet developers with various benefits. is going

        ‘Beat Summit 2023’, which kicks off on July 13, will be held at Miyako Messe in Kyoto, Japan, and will be held for a total of three days, including B2B and B2C periods. The four developers of Big Jam will directly participate in the exhibition and communicate with global gamers and industry officials.

        Seo Tae-gun, chairman of the BIC Organizing Committee, said, “Following the last Taipei Game Show 2023, participating in the Bit Summit 2023 will provide excellent domestic indie game developers with an opportunity to continuously experience overseas exhibitions and collect overseas feedback. He said, “BIC will continue to provide support for domestic indie game developers, and will strive to secure a global market for domestic indie games.”

        Editorial Team
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