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    Three BIC 2025 exhibits to participate in China’s WePlay Expo 2025

    By Editorial Team2025년 11월 21일2 Mins Read

    The Busan Indie Connect Festival Organizing Committee (Chairman Joo Sung-pil, hereinafter referred to as the BIC Organizing Committee) announced that it plans to participate in the WePlay EXPO 2025 (hereinafter referred to as WePlay 2025) held in Shanghai, China from November 22 to 23, 2025, to showcase the creativity and perfection of Korean indie games to the world.

    This exhibition will feature three works that were officially selected for the Busan Indie Connect Festival 2025 (BIC 2025) and have been recognized for their outstanding completion and theme. The participating works are ▲SEMO (Hard Coders, BIC 2025 General Category Excellence in Social Impact candidate) ▲Backroom Company (Highpercent Inc.) ▲Shell Bless the Faithless (The Cove), and they will showcase the wide spectrum of Korean indie games through various genres and unique worldviews.

    WePlay 2025, China’s leading indie game exhibition held at the Shanghai World Expo Exhibition and Convention Center, serves as an international platform for developers and gamers from Asia and around the world to connect and interact. The BIC organizing committee participates in major overseas game shows every year, expanding the global network of indie games. WePlay 2025 is expected to serve as a crucial stepping stone for the continued growth of Korean indie games on the global stage.

    Joo Sung-pil, Chairman of the BIC Organizing Committee, said, “The collaboration between BIC and Weplay goes beyond simple exhibition participation, and I believe it is a process of expanding the foundation for continuous exchange and growth within the Asian indie game ecosystem.” He added, “I hope that this year, too, excellent domestic indie games will have an opportunity to receive direct feedback from the global scene and discover new market possibilities. The BIC Organizing Committee will continue to strengthen its overseas partnerships to support indie game developers to grow more independently on the global stage.”

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