최근기사

    Tracing the Footsteps of K-Indie in 2025

    2025년 12월 26일

    Novaxjoy to Release ‘Cave Survival,’ a Jeonnam Global Game Center–Supported Indie Title

    2025년 12월 25일

    Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

    2025년 12월 25일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Tracing the Footsteps of K-Indie in 2025

      2025년 12월 26일

      PlayStation Indie Team’s Top 10 Indie Games of the Year

      2025년 12월 24일

      Games Are Not a Disease, but Something to Be Understood: KOCCA Publishes Public-Friendly Guide on Game User Researc

      2025년 12월 24일

      Indie Game Awards Revoke Honors from “Clair Obscur: Expedition 33” Over AI Use

      2025년 12월 21일

      KOCCA Boosts 2026 Game Budget by KRW 10.1 Billion, Expanding Support Programs

      2025년 12월 19일
    • Recommendation/Public

      Novaxjoy to Release ‘Cave Survival,’ a Jeonnam Global Game Center–Supported Indie Title

      2025년 12월 25일

      Sanabi Spin-off Haunted Day Launches on Nintendo Switch Next Month, Physical Edition Now Open for Pre-orders

      2025년 12월 24일

      A Poetic Underwater Mystery Adventure: Echoes of Mora

      2025년 12월 23일

      Nostalgic Korean MMORPG Returns: “Joseon Swordsman Classic” CBT Runs Through Dec. 23

      2025년 12월 18일

      Quarantine Zone: The Last Check Surpasses 1.3 Million Steam Wishlists, Launches January 12

      2025년 12월 17일
    • Indie Game Review

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

      2025년 12월 14일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일
    • Indie Game Tumblbug

      An Ambitious Fusion of Subculture and MOBA: LUNA: War of the Moonlight

      2025년 12월 23일

      After 27 Years, “The Rhapsody of Zephyr” Returns — A First Look at the Remaster

      2025년 12월 09일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일
    • Competition/Support Project

      Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

      2025년 12월 25일

      Smilegate Hosts Graduation Ceremony for 17th Cohort of SGM Indie Game Program

      2025년 12월 22일

      Neptune and Toss Announce Winners of Joint “HTML5 Game Challenge”

      2025년 12월 22일

      Gyeonggi Global Game Center Recruiting New Companies for the First Half of 2026 (Pangyo)

      2025년 12월 19일

      Gwangju Secures KRW 8.5 Billion in Additional Government Incentives for Game Industry Support in 2026

      2025년 12월 16일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Korea Indie Game Association, ‘Indie Awards 2024’ Ceremony Held

    By 인디게임닷컴 편집부2024년 12월 13일2 Mins Read

    ◦Korea Indie Game Association, the only awards ceremony for indie games in Korea
    ◦Over 100 entries were received, 16 teams were selected as candidates for the main prize, and the final 3 main prize categories were awarded

    The Korea Indie Game Association announced that the ‘Indie Awards 2024’ indie game awards ceremony, which honors the creativity and passion of Korean indie game developers, will be held on Friday, December 13th at the Megazone Building in Yeoksam-dong, Seoul.

    This awards ceremony, now in its fourth year, was established to promote the development of the domestic indie game industry and to support and encourage developers who develop games with unique ideas.

    This awards ceremony is sponsored by Megazone Cloud, ZDNet Korea, Korea Game Media Association, Plidus, Unity Korea, and Neowiz. In the last entry call, over 100 teams applied, and 16 teams were selected through fair evaluation in the first evaluation. The second and third rounds were offline and online voting with game users, and the final grand prize evaluation will be reflected at a ratio of 40%.

    This year, a total of three games will be given the chance to win awards, and the final judging will consist of 16 teams presenting their games on stage through speech presentations. The judging panel for the presentations will consist of a group of experts who are active in each field, including developers, investors, and publishers, and various networking opportunities will also be provided.

    The main awards ceremony will be held at the Megazone Building in Yeoksam, and the general public can attend, so there is an opportunity for participation for those interested in indie games. The event is scheduled to be held on Friday, December 13th at 3:00 PM in the conference room on the first basement floor.

    This awards ceremony will feature a variety of souvenirs and event activities for attendees, and a networking party for indie developers will also be held after the event.

    For more detailed information, please check the notice on the official community cafe of the Korea Indie Game Association, ‘Indiplus (https://cafe.naver.com/indiplus)’.

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Tracing the Footsteps of K-Indie in 2025

    2025년 12월 26일

    PlayStation Indie Team’s Top 10 Indie Games of the Year

    2025년 12월 24일

    Games Are Not a Disease, but Something to Be Understood: KOCCA Publishes Public-Friendly Guide on Game User Researc

    2025년 12월 24일

    Indie Game Awards Revoke Honors from “Clair Obscur: Expedition 33” Over AI Use

    2025년 12월 21일
    Editors Picks

    Games Are Not a Disease, but Something to Be Understood: KOCCA Publishes Public-Friendly Guide on Game User Researc

    2025년 12월 24일

    Steam Sees Record-Breaking Game Releases in 2025 — But Survival Is Getting Harder for Indies

    2025년 12월 16일

    A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

    2025년 12월 14일

    [On-Site Coverage] K-Indie game Heats Seoul: BEAVEROCKS 2025 Ignites the Scene

    2025년 12월 08일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.