Gyeonggi Content Agency (President Min Se-hee, hereinafter referred to as Kyung Conjin) announced that it will recruit audience evaluation teams to participate in the selection of the final winning team in the global division of the ’17th Gyeonggi Game Audition’ (hereinafter ‘final audition’) by August 31.

The audience evaluation team participates in selecting 5 games (TOP5) out of 10 games (TOP10) that passed the first audition at the final audition held at the Gyeonggi Creative Economy Innovation Center in Pangyo on September 7. Anyone interested in the game can apply.

In the final audition, the game developer makes a presentation to the audience and judges on stage, and then conducts a question-and-answer session with the judges. Judging is made by adding up the scores of a panel of judges and audience evaluation groups made up of global game market experts invited from home and abroad.

If you are selected as TOP 5 in the final audition, a total of 150 million won will be paid, including 50 million won for 1st place (1 team), 30 million won for 2nd place (2 teams), and 20 million won for 3rd place (2 teams). In addition, additional points for moving into the Pangyo Gyeonggi Global Game Center and follow-up support programs such as quality assurance (QA), sound, video, translation, and marketing are provided.

In addition, all teams that advanced to the final audition (TOP10) are given △ qualifications for selection of PlayStation’s Pick △ qualification to apply for follow-up support programs △ sponsors of game auditions (Akamai, AWS, NHN cloud, MS, One Store, KOCHAVA) , the back end) provides various services △All game auditions and exchanges (networking).

At the final audition site, various events for the audience evaluation team, such as a quiz event, and a lottery of souvenirs and prizes, will be held. Those wishing to participate in the audience evaluation group can apply through the Gyeonggi Global Game Center website .

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