“War is nothing, freedom is nothing, ignorance is nothing”

In 2045, in Yeouido, Seoul, a huge building that fills the entire area of Yeouido is erected. The height is unknown. It is said that the selected 1% of Seoul citizens enjoy a happy life separated from the outside in this mega-tower called ‘Kukuru Tower’.

The dictatorial government ‘Unreality’, which is ruling Seoul with the Kukuru Tower as a base, is dominating Seoul with pleasure using ‘Kukuru Candy’, which is highly addictive. ‘Ground Z’, a vigilante group to overthrow ‘Unreality’, prepares for the final battle and comes to you, a famous agent in the past for him. Are you ready to climb the unknown tower, ‘Kukuru Tower’?

Blade Jumper is a 2D platformer jumping action game that jumps and climbs obstacles with simple controls.

The platform is currently being developed based on Windows, and aims to be released globally through Steam.

The long-standing trend of games that stimulate the desire for challenge and are addictive at the same time is the background of the planning of ‘Blade Jumper’. The developer said that the goal was to create a cool and exciting jumping game by adding the fun elements of platformer action.

1. Stylish yet kingly addictive gameplay

Gamers perform all movements and battles with one operation of ‘Jump Attack Slash’. Gamers have to climb up against the doll robots that receive kings, whose main goal is to drop the main character. Gamers can kill them in style with skilled controls, or they can just get hit and fall straight down.

2. Cute and insignificant characters and colorful game stages

The inside of Kukuru Tower, separated from the outside, is not a crazy place. Cute and insignificant doll robots and hip backgrounds of various concepts (along with terrible traps ^^) are waiting for gamers. Everyone has to face and win with their own strategy.

3. Charming worldview and story

As the gamer climbs the tower, he meets various characters and reads various records. As you climb the tower, new truths are revealed and the feeling of discomfort grows. Why are gamers and other characters climbing the tower? You must meet various characters who climb the tower for their own reasons and purposes, and uncover the hidden truth of the tower.

[Development Schedule]

The goal content of the game is planned in a total of 9 stages. The current development progress has been completed up to stage 6 as shown in the schedule below, and stage 7 is being developed and designed.

April 30: Stage 4 completed

May 15th: Stage 5 completed, Stage 6 completed

May 30th: Stage 7 completed, Stage 8 completed

June 15: Stage 9 completed, boss work

June 30: Cutscenes and scenario work, bug work, balance fix work

July: Bug work, balance fix work, game review registration work

Mid-August release target

After the stage development of the game is completed at the end of June, the exact release schedule will be confirmed. The content will be announced to the community at a later date.

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