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    KOCCA Hosts 2022 Game-Plus Achievement Sharing Networking Day

    By Editorial Team2023년 01월 13일Updated:2023년 06월 24일2 Mins Read

    The Networking Day for sharing the results of the 2022 Game Plus (support for autonomous selection of game companies) project hosted by the Korea Creative Content Agency (President Cho Hyun-rae) was held on the 12th.

    The 2022 Game-Plus Achievement Sharing Networking Day was held at the Signiel Hotel in Songpa-gu, Seoul, and about 100 people from developers and partners attended.

    At the event, a video of achievements since the launch of the business in 2022 to date was screened, and developers such as Road Complete, Able Games, and Gameberry Studio participated and shared insights and announced success stories.

    In addition, time to expand the network between game companies and lucky draw and prize games was prepared to add to the enjoyment of the participants.

    Korea Creative Content Agency supported the direct overseas expansion of 37 domestic games through this game-plus project and promoted game companies to strengthen their capabilities and improve their profitability.

    The operating PM company (Qroad) is in charge of overall operation management, business briefings, and meetings and provided expert consulting and basic guides for overseas expansion to game companies to increase their satisfaction.

    In 2022, the Game-Plus business achieved significant results of 49.8 billion won in global sales and 13.9 million global downloads.

    Game-Plus is a platform that provides services such as consulting and infrastructure necessary for domestic small and medium game developers to advance overseas.

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