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    Game server platform ‘back end’, greatly strengthened convenience features for developers

    By Editorial Team2022년 01월 25일2 Mins Read

    AFI Co., Ltd. (CEO Kwon Oh-hyun), which operates the game server platform ‘THEBACKEND’, announced on the 25th that it has strengthened developer convenience and data analysis functions through a recent large-scale update.

    Game server SaaS, ‘Behind the scenes’, is characterized by the fact that even beginners without server knowledge can easily use the server functions necessary for game development. The back end started service in 2018, and is servicing various server functions necessary for game development.

    The rear end introduces a new console with greatly enhanced convenience in this update. The overall UI has been improved, such as inserting related guide links on all function pages of the console and adding a favorites function. In addition, functions such as postal management, user management, and game information management have been strengthened.

    In particular, the console dashboard has been renewed so that major indicators can be viewed in chart form, and the funnel analysis function has been updated. Developers who use the back end can more accurately measure the section where user churn occurs or the performance of updates by using the funnel analysis function. If the problems of the game identified through this are improved, not only user retention but also profitability improvement can be expected.

    The back end provides ‘Back End Base’, which is 28 kinds of asynchronous server functions essential for game development, such as current login, notice, event, real-time DB management, receipt verification, ranking, guild, and push alarm. In addition, it provides ‘back end chat’ that can build a real-time chat environment, ‘back end match’ for real-time multiplay, and ‘back end function’ that allows you to create server programs yourself.

    Oh-hyun Kwon, CEO of AFI, said, “Even small and medium-sized developers can access game servers more easily through the ‘back end’.

    Meanwhile, the rear end also plans to service an ‘open world’ that can accommodate hundreds of players at the same time, spurring global service. Detailed information on the use of the funnel analysis function can be found on the backend blog and the backend homepage .

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